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About Barbarossa

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    Squad Leader

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  1. Punishment for teamkills by mines

    nope. This punishes the whole team, not the dump one directly, for not looking on the map while driving. Psychologically he gets away with no aspect of education. The will repeat his misbehavoir, due to there where no consequences personally.
  2. Map information for Squad LDR

    interessing idea
  3. Scince the last update, we got a very powerfull role on battlefield: the combat engineers. They do lots of funny stuff, like digging faster, c4 enemy radios and placing mines against vehicles. They are the cancer of the roads, stopping the enemy to attack... ...only the enemy.... ...for hell, no! My last 3 rounds I have played, I placed 10 mines on critical points on the map. 5 (!) mines took out my teams own vehicles, because the f(§?#ing driver was not watching the road! In general mines kill more random noob teammate-players than enemies. Therfore I am wishing for these things: - Mine-TK are not counted as TK for the player placing them - Vehicle driver gets time-punishment on respawn timer for killing him and the poor souls inside his vehicle. - Vehicle driver gets the teamkills on his soul - Admins need to know, who is/was the driver of a vehicle, for finding out, which player is not able to read the minimap
  4. Mute Button

    I don't wannna cook a cat! :-P It was just an example of many other problems, you have to deal with the voice. E.g. in the beginning of a round, you, as a SL of course, want to talk to other squadleads. They - as well as you - are all suffering from squad- and localvoicespam. MUTE them, talk to other SL an reactivate the mic would be much better for overall com. than that spagghetti-ball-talking... Btw. I make an mic-check every round I play SL. There is really no nontalker kept in Squad.
  5. Mute Button

    I) Don't obey or response on order: Get kicked from Squad or even Server (we do on our Servers: Squad Europe / Squadeinander). Could happen even if you are not muting any channel... II) Litlle Icon to scoreboard or Squadboard, that a mate has his mic`s off...total information for the SL and any squadmember. Problem solved :-)
  6. Mute Button

    Don't mess up toxic play with tactical one. Lot's of lonewolves are and will be in the game. It dosen't matter whether there is the botton to switch radios on/off, or not. In first place, skilled players are able to do their skilled stuff, bad lonewolves are gonne kicked from squad anyway...
  7. Mute Button

    Sometimes beeing high professional Combat Engineer, that plays his role perfect, needs the lonewolving part, where no random gives your position away by fireing at the enemy in 1000miles away. And I don't want to open up spawnmenue and click anyone name by name. That needs to much time to mute and fast unmute guys. Having a mute button dont destroys Squad as you typed. Those randoms are just kicked of my squad instandly...
  8. Mute Button

    My Suggestion: We really need a button ingame, that turns off the mic at once. Every channel dead! No SL, no Team, no close mates. Just silence. Y? If you do the FOB-hunting, you very need to have it quiet, to hear the enemy radio. Just lots of talking, it is once-in-a-while just not possible to hear it. But you hear your annoying SL talking, Team talking sh*'" so, just add a mute button.
  9. Alpha 13.1 Released

    I really like and play Squad from v0,3. I really like THIS game. It's THE game for me. But just one anyoing thing has to be mentioned: Kick steam's ass in order to make the patch downloads faster. 5min time for 20mb download is rediculous!!!!1111eleven
  10. General Update

    As I'm playing Squad scince v4, nothing in this "update" is real new. After the LOOOOOONNNNNGGGG waiting on v10 it was promised, that updates where now faster.... so Hi @ phil but nothing about the update is a real update. Ignore my critism, overall I am very glad with you guys making THE game I spend most of my freetime to :-)
  11. Alt tabbing in loadscreen causes freeze

    Its a bug since v7 or v4...
  12. February 2019 Recap

    Threeweeks³ have now gone since last major update! Built the roads faster!
  13. Squad is dead or not ?

    keep in mind, as it is still alpha, balancing is a matter of BETA
  14. Game lasts too long due to new ticket system. Vehic's are too cheap in comparision with the ammo LAT/HAT have right now and the amount of rockets needed to get one vehic down is just ridiculous. If public played - and randoms don't know how to use Logi's properly - the team has a lack of ammo and therfore a lack of power against enemy vehics.
  15. Removal of marksmen from the game

    I kick sniper-junkies from my squad if I don't need them...that simple. BUT: Due to many ways of taking ingamefootage by some very good videorecording softwares, lots snipers use those porgrams on a secound screen to even more improve ther viewing-range and get the sniper overpowered. I don't now if there is a way to prevent those exploits.