Well, until we do an official announcement and statement, I don't see why this thread should be locked.
We are still working on it at an unchanged pace, end goal remain the same.
Until we state something officially ( Facebook & Twitter ), there is no point speculating, just look at the game for what it is, the work that it represents, and when you know everything about our end goals and what we plan to be, then feel free to jump into the hype panzer with us or to simply wave good bye to PS.
Good ol' free will.
Either way, we are still developing PS to be what we want it to be, what matters is that we have a very clear vision of what the game will be and play like, and nothing will stop us from reaching that goal, not even people filled with hate and possibly jealousy.
We (devs) are gamer before all, and this is our way to prove the world that there is another type of gameplay possible for us that is not a fast paced shooter in small maps.
Hate posts and threads are just impossible to understand on my end, why would you hate other gamer trying to do the game they want to play.
Is it just us trying to get a living of it the main problem ? Which, by the way are not able to do at the moment.
Is it because of a terminology issue ? The word mod = free ? Possibly.
And even if we weren't going to be a mod, what would be the issue ? Us saying that it was going to be one at first ? Aren't we allowed to change our mind and project scope ? Is this up to you guys ?
Post Scriptum evolved a lot since last year, and our targets and end goals are much much bigger than they originally were.
In some way, as a group of developers, we don't "owe" the community, we certainly hope and wish you guys will like and love Post Scriptum, the opposite would make no sense as most of you guys are into realistic kind of game, but again, there is nothing we "MUST" do, or "SAY" in the time frame you think is reasonable.
Seem to be the trend the past few years, gamer and community should have their saying in development, managing resources and delay of delivery.
When a writer is writing a script for a movie, a book or a trailer, he just do his best, and hope people will like the end result.
He is not under public pressure to owe a deadline, or information about what he is doing.
As long as we explain what PS is going to be and deliver that exact product, then nothing stops you from getting on board with us or not. The choice will be yours.
That is the only thing we definitely owe you guys.
Currently, you think you know what PS is going to be based on speculation and our previous early alpha playtest, but if there is one thing that is for sure, is how happily surprised you guys are going to be when you know exactly what Post Scriptum is actually going to be and how different to Squad it is going to be
And of course, as soon as this information is ready to be spread, we will obviously share it with the communities, and I say that plural.
We are dying of impatience to share it all !
All in due time.
Thanks for your support !
Have a bit of faith guys, and if you don't feel like where we are going, rest assured there are plenty of WWII games coming in the next years, but none of them are like what we have !
Love from the dev team !!
PS: Didn't plan to write such a block when I first started, but felt like sharing with you