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About IronComatose

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    Squad Leader

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  1. Alpha 9.15

    As long as they incorporate some sort of quality control, it'll be fine. Even if they didn't, most people are here for the base game and like Arma, only the best mods will become very popular(think Ace, RHS, JSRS, etc.). UE4 is a popular engine so I'm excited to see new armies, maps, and the like come from what will surely be a great modding community.
  2. Weapons

    Times are a changing. http://www.armytimes.com/news/your-army/2015/07/04/army-continues-rollout-of-more-durable-full-auto-m4a1/ As you can see by this official US Army source(well not really, but close enough), all Army infantry units are meant to be upgraded to M4A1+ models. As far as I know, this is still happening. Marines are also switching to the M4 with silencers, replacing the M16A4. There is even strong talk of replacing a few infantry battalion's rifles with M27s completely.
  3. API acces to player stats for tracker

    If they ever release such a thing, I'd love to help stand up a web based app of some kind for players to view said data.
  4. Squad vs. Project reality: discussion

    While I really enjoyed PR in its peak. .5 - .9(ish?), Squad should not try to be PR. A lot of things that worked and made sense in PR were largely due to it being a mod for an older engine, and the community being what it was. Squad has all sorts of new tech (Unreal) and ideas to leverage that it would be a damn shame if it ended up as a PR remake. Squad took a lot of good stuff from PR and we are still likely to see more influence in coming patches; crewman kit for example. Best of both worlds in my opinion.
  5. You're not wrong, but then again the same can be said but the other way around. Maybe a community modder can put together some high quality "Taliban" models for use in those other maps.
  6. Alpha 9.8 Release

    These puns are out of control. I call for something to be done!
  7. Warthunder's realistic and sim mode is exactly what you're looking for. I NEVER touch arcade in Warthunder. EDIT: Also, in the early tiers of Wartunder, the gameplay is a little fast due to there being all "low tier" tanks in the matches. Once you get to tier 3 or so, things start to slow WAY down. Your palms will be sweaty rolling down a street in a Sherman just waiting for that random Tiger shot from half mile away
  8. Will lnsurgency gamemode get some love soon?

    I'd wager that there is just way more important things to work on at the moment, buy I can't wait until they give it some more love too. I hope they even expand on it some. It doesn't need to be a 1:1 copy of PR's insurgency.
  9. Yeah really. I'm a little disappointed they haven't implemented this yet. At least for the APCs.
  10. Once they get the inventory system up and running, plus the mod community, we are going to see a ton of weapon sight/optic combos. At least, this is my prediction. I agree with these little details adding lots to immersion. Believe it or not, there is actually a good bit you can do to modify your personal weapon in front line infantry battalions(provided your chain of command aren't ***).
  11. Marksman vs Rifleman+optic

    I believe that is a placeholder optic on the marksman kit. Someone correct me if I'm wrong.
  12. Release: Alpha Version 9.6

    Whats unrealistic about a wall of sandbags? You can easily fit that in a day pack. The sand bags aren't full when you carry them haha Patch looks great. One step closer.
  13. Map Makers - Now Zad

    Old mad Mike Manning, saving the day one escaped detainee at a time I was in 1/2 too haha but I was out in Musa Qala then cross decked to 1/6; best decision ever. Anyhow, I know what you mean. In that way, making a (C)Now Zad map may be one the easier maps too make as most of the assets for that region are already made. That being said, I would imagine that making a map like that would only be exciting to you and other Now Zad vets because it's your old AO. To anyone else, it's just another Afghan village map. Might be a good place to jump in and try making the map yourself. THAT would be pretty cool. A map made by someone who was there. In any case, this is just my two cents, that and a dollar will get you a cup of coffee. Welcome to the forums btw.
  14. Map Makers - Now Zad

    Hey man, what unit were you with? 2/3? As for the map, we already have some maps that feel very similar to this. Depending on how you look at it, that's one of the "good things" about the Afghan battle space and how it could be brought into the game; they all look the same! More or less I could bring in photos from Sangin, Kajaki, or Musa Quala and they would all have that same "Helmand feel". Look at Chora, Kohat Toi, or Logar Valley to see what I mean.