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Everything posted by Rainmaker

  1. [YA] Yellow Ants Why should You join Yellow Ants? You will create strong bonds and make new friends with members within our group. We don't recruit people en masse which means you will have proper teamplay on a daily basis, thus improving your Squad experience, inside and outside Squad Community. We got a militaristic aproach to the game that works. Also, playing with long time veterans of the game you will learn alot. Who are we? We are group of friends mainly from Europe who like a tactical, realistic and team oriented approach to FPS games but our love extends to different game genres aswell (Age of Sail, Flight Simulators, Tank Sims, Strategy Wargames to name the few). Do not let this discourage you in trying to join us, we will accept everyone who meets our requirements if you have a working microphone and speak English as we use it as our main communications language. We call ourselves Yellow Ants and this name comes from an Anti-Tank unit who fought in the Croatian independence war in the 90's. That being said its our desire to keep the memory alive for the brave men who fought and died in Andrija's anti-tank Unit. We learn as a team, we win and we lose as a team. Yellow Ants are always on a lookout for like-minded people to join us. With the Chain-of-Command, communications and server, we are ready to attract more people into our circle of friends. We are also co-founder of whiteFOX gaming structure which we were deeply involved and built upon when Squad came out. Now we are separate unit and are looking for likeminded people, look for our requirements bellow. Requirements to join us: Being super skilled is NOT a requirement to join Yellow ants. We rather prefer a raw talent with a humble heart and no ego. One who wants to learn and grow in tactics and fighting skills. Beyond that our main requirements are that: * You have a team minded approach to everything you play * You have a high desire to learn and play with discipline * You have a character void of ego * You have an ability to function within the chain of command * You have a working microphone and are atleast 18 years of age * And last, that you got a sense of humor in a firefight If this sounds like we are your kind of people, you can contact Rain or Sathi3l trough Steam. Feel free to contact us via private message on forum aswell. Steam contact: http://steamcommunity.com/id/Rain-maker/ http://steamcommunity.com/id/sathi3l/ Video of Yellow Ants playing Squad (old video): Cheers, Rain
  2. Alpha 15.4 Released

    Yeah PR is a perfect blue print. As long as Squad has laser straight aim it will perform like that.
  3. Announcing Project Reality Inspired Mod ATHENA

    Where would the server be based EU or US, or elsewhere?
  4. Announcing Project Reality Inspired Mod ATHENA

    In what server and at what time can this mod be played?
  5. Nanisivik should not be in the game

    The map is awesome.
  6. Sniper / Breacher Class

    The bolt action rifle only needs smoother chambering so you stay on target when you work the bolt. I still haven't tried it but i am confident i can get 20 kills with it before resupplying. Normally each round I get 20 to 30+ and sometimes more kills with SL weapon class. P.S. the sniper kit needs to come to all factions
  7. server order list - filters??

  8. I miss building firebases, they ****ed it up completely.

    Geez yeag man make the entire game yourself man... geez.
  10. Canadian Armed Forces Deployed!

    Thats right. We should have had a sniper kit with working bipod A LOOOOOONG time ago already.
  11. Rally point that contains ammunition

    Don't you consider that as a good idea? We could put your rearm rallies up on the skyscrapers!!!
  12. Rally point that contains ammunition

    We also need jet packs! Hell yeah!!
  13. The other day I played Scorpo. It was really sad. They basically ruined a prettymap. They've put dense fog with rain showers every 4 seconds. It looks horrendous and my eyes started to hurt after 30 minutes of play. All squadmates were complaining about it. Sometimes you must ask yourselves do devs sometimes even play their own game?

    The rumors say that all vehicles are using WW1 engines from habsburgs great army.
  15. TC is what Squad should be. Keep working on it guys.
  16. Universal Optics

    We need zoom option for irons to compensate for bad pixel vision when we use irons.
  17. EXCELLENT post mate. Its going to bee ignored by officials. Trust me, I have tried on multiple occassions.
  18. Post about Squad’s vision/direction by Merlin

    Completely agreed with everything hotpokkaminny posted. Completely nails it. Sometimes truth hurts.
  19. Post about Squad’s vision/direction by Merlin

    I am willing to be deeply involved into creating and making Project Reality: Squad.
  20. Hello my friends! With Alpha 15 released, it brought TC game mode to all maps. Will the community follow by some TC 24/7 servers available for us guys with some broader spectrum of tactics (compared to predictable, chewed and spewed AAS)? Unfortunately our unit does not have the time to run a server anymore otherwise it would already be up and running since the introduction to Skorpo TC.
  21. why we cant destory trees ?

    Because there is work to do
  22. This guy nailed it.
  23. The TrackIR support would really be a great addition to the game. Having that freelook raises your situational awareness, but not only that, its really immersive with all of the stuff you created so far. By the way imagine the kind of movies we would make with Squad having TrackIR (freelook feature) support... Incase a player doesn't have a TrackIR device, if he wanted to use free look feature he would have that option binded to a key on the keyboard. As long as the button is pressed, he can move his mouse and use free look.
  24. Are You not Bored with Base Raping Guys?

    I find funny how you guys talking about so called base denil yet you got "clan people" and people without a clan abusing graphical settings to get the edge over other players.

    Hand on the heart the only good maps are the newest ones and these are: Talil, Scorpo and Al-Basrah. Kohat and Yehorivka are also decent but nothing special like the other 3 new maps. Chora and Fools Road are absolutely horrible looking, and has very bad gameplay flow, it was nice to have them back in the day to test the game, but now I think its time to pick up the pace and create good maps. Hell let loose is absolutely amazing looking, both in map asset models and map design. In HLL a trench is a trench and you can use it as such. In squad if there is a trench or bunker better be sure there will be a tree covering all view, or there will be no depression from trench so you can't use it as a shooting position