Mother

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  1. Could be making this up, I often do but I recall one of the reasons vehicles implementation was pushed back than originally intended was to enable the devs to insert content; additional vehicles, aviation etc, far easier. Hell I've even seen someone make a heli in the SDK. Personally I'd much rather the devs take their sweet ass time and implement helis correctly and in a proper manner rather than just rushing them out. Gives us something to look forward to, ya know?
  2. fhb

    -updated
  3. Community Clan Fight Night - Week 58 Teams 'SMOKE & MIRRORS’ Sunday 12th February 2017 @ 1840 UTC Servers: Community Clan Fight Night - CCFN #1, #2 & #3 Map: Sumari AAS v1 Password: via discord #the_lightroom SERVER ONE: CCFN 58 #1 - Community Clan Fight Night (server host: Mother) Team 1 Hussaria Clandestine Operations Group Tactical Combat Division SquadBeans Team 2 Old Men Bring Death Zulu X-ray Delta Games De Guerra Fighting Honey Badgers SERVER TWO: CCFN 57 #2 - Community Clan Fight Night (server host: ????) Team 1 Fear Acadaemy Special Operation Echo Seranian Vanguard Queen's Fighting Force Team 2 ParadiSe INDIES Those Other Guys Zulu X-ray Delta #2 SERVER THREE: CCFN 57 #3 - Community Clan Fight Night (server host: XtremeB3) Team 1 Mumblerines Squad Ops Exodus 20th Regiment of Foot Team 2 Finnish Squad Warriors Hussaria #2 ASTERYKS *** ADVISORY - All signed clans need to confirm attendance and numbers in discord at the 1600 UTC final call *** *** ADVISORY - Daylight Time Saving has ended and is now - Please use UTC standard *** *** ADVISORY - Games will begin at hosts discretion between 1900 - 1910 UTC *** Community Clan Fight Night event breakdown: (timings in UTC format) 1840: Join your server 1840 - 1850: Team up / Squad up / Warm up / Discuss tactics 1900: Change to map game LIVE - round one Halftime: Five minute break / server changes map twice Halftime: Break finished / Change back to map LIVE - round two Finish: Round two ends Games usually start at 1900 UTC. Make sure your team is on the server and on the correct side by 1850 UTC. We begin the twenty minute period before LIVE on the game map to be played. Use this time to warm up and discuss team tactics. The event will go LIVE on the change to the chosen map and LIVE will be announced. Same again at half time, five minute break, two maps changes to swap the teams, then LIVE will be announced. Pay attention to host broadcast messages as you may be required to wait short periods and listen to instructions NO TEAM KILLING prior to the start of the rounds or at any time. Use the time to squad up, warm up, discuss team tactics and brief your squad. Be sensible, formulate your team strategy and disperse it to your squad members. HOLD IN MAIN / UNCAP you will be asked to hold in your main base / uncap at round start. Please be patient, don't discharge weapons, don't enter vehicles, and wait for live to be announced. NO GLOBAL SIDE CHAT DURING LIVE if you have any issues during the game, inform your clan rep or squad leader who should contact the server host via steam. Please do not allow your squad members to post messages in global chat during game live. We are playing Sumari AAS v1 “SMOKE & MIRRORS”. As always teamwork will win the day. It’s going to be a battle, make sure you come prepared. ***v8.11*** See you on the servers. Game on! Community Clan Fight Night on Discord Community Clan Fight Night YT Community Clan Fight Night Twitch Squad-Up for Stack-Up
  4. US aren't OP at all imo, it's just that the most commonly used meta works extremely well for the faction. Teams then try replicate the same meta across all factions but that very rarely yields actual success. The unorthodox factions should be played unthordoxly as generally speaking a head on head collision isn't going to favour them, get behind them, hit them where it hurts. Russains are generally a slower moving heavy hitter and should be treated as such, have your infantry push up first under suppression and support from the btrs.
  5. COMMUNITY CLAN FIGHT NIGHT - Week 58- 'Smoke & Mirrors' Sunday 12 February 2017 1840 / 1900 UTC Servers: Community Clan Fight Night - CCFN 58 Maps: See below Password: TBA - One map, two rounds - - Post to confirm attendance - - First come first serve sign-up - - Maximum 1 squad per a clan unless signups are short, will then open up to 2nd squads - - Nine players per a squad, per a sign-up - - Confirm squad internally before signing - - Each squad signed requires its own sign-up post - - One map vote per clan - One map vote per a clan. Edited posts will not count toward the map vote. After the success of last weeks event we'll continue this week with 3 servers. If yourself/your clan is interested in aiding the staff in facilitating the event, please don't hesitate to contact the staff directly through Discord if your clan is willing to provide a server and/or host for the event. Yehorivka AAS v1 / OP First Light AAS v1 / Gorodok AAS v1 / Sumari AAS v1 CCFN Discord CCFN You Tube CCFN Twitch
  6. Community Clan Fight Night - Week 57 Teams 'INTEL RECEIVED’ Sunday 5th February 2017 @ 1840 UTC Servers: Community Clan Fight Night - CCFN #1, #2 & #3 Map: Kohat AAS v1 Password: via discord #the_lightroom SERVER ONE: CCFN 57 #1 - Community Clan Fight Night (server host: Mother) Team 1 Fighting Honey Badgers Warriors Special Reconnaissance Regiment Zulu X-ray Delta Team 2 Exodus Seranian Vanguard Special Ops Echo OMBD (6) + Mumble (3) SERVER TWO: CCFN 57 #2 - Community Clan Fight Night (server host: Haze) Team 1 Mumblerines The Other Guys Squad Beans Full Contact Team 2 Fear Academy Hussaria INDIES Queen's Fighting Force SERVER THREE: CCFN 57 #3 - Community Clan Fight Night (server host: XtremeB3) Team 1 RAKI Squad Ops 303rd Tiger Batallion Games De Guerra Team 2 Old Men Bring Death Rusty In Places 20th Regiment of Foot Tactical Combat Division *** ADVISORY - All signed clans need to confirm attendance and numbers in discord at the 1600 UTC final call *** *** ADVISORY - Daylight Time Saving has ended and is now - Please use UTC standard *** *** ADVISORY - Games will begin at hosts discretion between 1900 - 1910 UTC *** Community Clan Fight Night event breakdown: (timings in UTC format) 1840: Join your server 1840 - 1850: Team up / Squad up / Warm up / Discuss tactics 1900: Change to map game LIVE - round one Halftime: Five minute break / server changes map twice Halftime: Break finished / Change back to map LIVE - round two Finish: Round two ends Games usually start at 1900 UTC. Make sure your team is on the server and on the correct side by 1850 UTC. We begin the twenty minute period before LIVE on the game map to be played. Use this time to warm up and discuss team tactics. The event will go LIVE on the change to the chosen map and LIVE will be announced. Same again at half time, five minute break, two maps changes to swap the teams, then LIVE will be announced. Pay attention to host broadcast messages as you may be required to wait short periods and listen to instructions NO TEAM KILLING prior to the start of the rounds or at any time. Use the time to squad up, warm up, discuss team tactics and brief your squad. Be sensible, formulate your team strategy and disperse it to your squad members. HOLD IN MAIN / UNCAP you will be asked to hold in your main base / uncap at round start. Please be patient, don't discharge weapons, don't enter vehicles, and wait for live to be announced. NO GLOBAL SIDE CHAT DURING LIVE if you have any issues during the game, inform your clan rep or squad leader who should contact the server host via steam. Please do not allow your squad members to post messages in global chat during game live. We are playing Kohat AAS v1 “'INTEL RECEIVED”. As always teamwork will win the day. It’s going to be a battle, make sure you come prepared. ***v8.11*** See you on the servers. Game on! Community Clan Fight Night on Discord Community Clan Fight Night YT Community Clan Fight Night Twitch Squad-Up for Stack-Up
  7. Community Clan Fight Night - Week 55 Teams 'Full Frontal Assault' Sunday 22nd January 2017 @ 1840 UTC Servers: Community Clan Fight Night - CCFN 55 #1 & #2 & #3 & #4 Map: Kokan AAS v2 Password: via discord #the_lightroom SERVER ONE: CCFN 55 #1 - Community Clan Fight Night (server host: chronic) Team 1 EXODUS Finnish Squad #1 Those Other Guys Husaria #2 Team 2 Fight on the Fu**ing Objective #1 Rusty in Places #1 Clandestine Operations Group Zulu X-Ray Delta #1 SERVER TWO: CCFN 55 #2 - Community Clan Fight Night (server host: Haze/MVPiet) Team 1 Fear Academy #1 Squad Ops #1 Special Reconnaissance Regiment Magister Mortalis Team 2 Mumblerines #2 Rusty In Places #2 Queen's Fighting Force 303rd Tiger Battallion SERVER THREE: CCFN 55 #3 - Community Clan Fight Night (server host: Nordic) Team 1 Old Men Bring Death 20th Regiment of foot Fight on the Fu**ing Objective #2 Team 2 Mumblerines #1 Warriors Zulu X-Ray Delta #2 SERVER FOUR: CCFN 55 #4 - Community Clan Fight Night (server host: Mother) Team 1 ParadiSe Finnish Squad #2 Husaria #1 SpecOE Team 2 whiteFox Fighting Honey Badgers Squad Ops #2 RAKI *** ADVISORY - All signed clans need to confirm attendance and numbers in discord at the 1600 UTC final call *** *** ADVISORY - Daylight Time Saving has ended and is now - Please use UTC standard *** *** ADVISORY - Games will begin at hosts discretion between 1900 - 1910 UTC *** Community Clan Fight Night event breakdown: (timings in UTC format) 1840: Join your server 1840 - 1850: Team up / Squad up / Warm up / Discuss tactics 1900 -1910: Change to map game LIVE - round one Halftime: Five minute break / server changes map twice Halftime: Break finished / Change back to map LIVE - round two Finish: Round two ends The game will start between 1900 and 1910 once teams are ready. Make sure your team is on the server and on the correct side by 1850. We begin the twenty minute period before LIVE on the game map to be played. Use this time to warm up and discuss team tactics. The event will go LIVE on the change to the chosen map and LIVE will be announced. Same again at half time, five minute break, two maps changes to swap the teams, then LIVE will be announced. NO TEAM KILLING prior to the start of the rounds or at any time. Use the time to squad up, warm up, discuss team tactics and brief your squad. Be sensible, formulate your team strategy and disperse it to your squad members. HOLD IN MAIN / UNCAP you will be asked to hold in your main base / uncap at round start. Please be patient, don't discharge weapons, don't enter vehicles, and wait for live to be announced. NO GLOBAL SIDE CHAT DURING LIVE if you have any issues during the game, inform your clan rep or squad leader who should contact the server host via steam. Please do not allow your squad members to post messages in global chat during game live. We are playing Kokan AAS v2 'Full Frontal Assault'. As always teamwork will win the day. Its going to be a battle, make sure you come prepared. ***v8.11*** See you on the servers. Game on! Community Clan Fight Night on Discord Community Clan Fight Night YT Community Clan Fight Night Twitch Squad-Up for Stack-Up
  8. FHB IN = SUMARI TILL WE DIE
  9. Keep up the good work mate!