Polanski

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About Polanski

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    Fireteam Leader
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  1. I loved this feature in Red Orchestra! It was my only reason to use the Sturmgewehr (shitty gun) and I hope that it's incorporated without the affixed reticle.
  2. I feel like this only has merit for APC crews. For example, in Project Reality I always go ham as the APC Squad Leader. And when I squad lead I usually try to pair up my guys with Callsigns. It's easier to call out an APC crew pair by a callsign, rather than calling out the names of both crewmen inside the specific APC. So for the sake of communication and APC strategy, please! APC Crewmen callsigns would be a godbless >.<
  3. I personally like the long reloads, it adds more anxiety and suspense when in a firefight. And for the reload head bobbing, I don't mind those. Unlike half of the old people here on this forum, I'm a young'un and I don't get seizures from random FOV changes and screen shifts. But the head bobbing does add in some weight to the reload animation, I don't want my reload animation to feel like I'm fast-reloading a PVC pipe. Because then we'd fall into the CoD factor, and we all know who's buying Infinite Warfare next year *cough* @Roque_THE_GAMER *cough*
  4. Personally want to know what lighting is like in the vehicles and if it stays consistent during movement. Was experimenting with this in Unreal Engine 4 and when I set the speed to past 100,000 the lights would lag behind the object.
  5. Send in pics of the Solid and Wireframes! Want to see what it looks like without the 4k textures
  6. Bros, I'm gonna guess on this train!!! They're finally going to talk about the breacher class and his weapons, foot IK placement will be teased, new US character models are 90%, and APCs are textured!
  7. Same! It's cool to have 2 locked slots for server admins, but 5+ reserved slots for some BS system? That's messed up. Got so pissed at trying to join 65/72 player servers and getting rejected for these "subscription"/"server membership" restrictions. If you want your own clan server, just get a server with a password lock. Not a mix of public and private! I really hate these dumb ass server membership stuff, even though its aids in funding the servers >.< And I really hope it goes back to the PR style of server browsing and maintenance. With reserved admin slots, browsing refresh when clicking on and looking for a server, and no goddamn server membership stuff that inhibits players from joining in!
  8. Bruno cooked up some new water particle effects in Version 6 so there's a chance that there might be some cavitation effect in the water. Don't know how it'll look and work though and please no trolling and baby-fighting in the forums! >.<
  9. Let's leave the noob tubes to the mortards But in all seriousness, we should stick to our role model; Project Reality. All we need is SAMs, HATs, HMG, and Mortars. I don't want to go through 100 million emplacement options!
  10. Pre-Month Public Planning.
  11. The idea of hot-potato logistics aint my cup of tea. I'm cool with the infantry moving it by hand but being able to transfer it back onto the vehicle is a bit bullcrap. In Project Reality having a good transport/logistics squad was essential for each game, and with the exhaustive back and forth of resupplying a squad and resupplying back at main base, it made supply crates have the worth of diamonds. We shouldn't fuck up the importance of these assets, and we should actually inhibit it and make it more complicated/difficult. //Note I'm only talking about heavy supply crates for FOB building or to get kits
  12. The dude has spoken. You must abide. And legit, this is extremely useful. Even though we haven't had any game-breaking idiots yet, we're bound too. Goddamnit, hell, even every round in Project Reality has that one douche... So it's best if we could selectively do this through the idea given by Lebowski.
  13. As a fan of World War 1, I'll see what I can do to liven up the genre in Squad Taking a 3D Modeling class atm and hopefully I'll progress to that genre in 3DS Max, further it into an Unreal Engine 4 prototype, and start up a modding team in that subject! HYPED FOR SUMMER WOOHOO
  14. Those crazy camcorders with the impossible zoom, probably have million dollar lenses. I don't think our Gi-had Joe's a photo hippie! lol But I do love me some practicality and improvisation with our Insurgent Forces. Their current binocs should be opted out for Soviet-grade or civilian/tourist based equipment.
  15. They haven't posted the Part 2 DevBlog for Vehicles yet so I'm guessing it won't be mentioned in this month's recap But one thing they mentioned in the last (March) recap were the US Character models and new animations! Can't wait to see what they've cooked up in those fields