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About Cheetah

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    Fireteam Leader

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  1. Indestructible walls and fences. At least make a bit much holes and doors in its. Especially in iron grid.
  2. 50 vs 50 servers ?

    Servers for 100 or 120 players. When we get it ?
  3. @beginna Thank you. It's worked for me. Problem is gone after I checked ingame files integrity.
  4. Other part of this problem is - if you ajust ingame gamma to see anyone on dark forestet maps, on desert maps terrain looks extra bright and seems like you fight in center of Sakhara in extra sunny day at noon.
  5. Intel Core i7-4770 RAM 16 Gb Video: Gigabyte NVidia GFX 970 ( GV-N970IXOC-4GD ) - 4Gb Belaya AAS v2 one and only map with bad textures. Fair to say - sometimes whithout textures at all. https://plus.google.com/u/0/photos/photo/117865280928226257160/6553919539398732706 https://plus.google.com/u/0/photos/photo/117865280928226257160/6553919592503562354 https://plus.google.com/u/0/photos/photo/117865280928226257160/6553919722778618130 https://plus.google.com/u/0/photos/photo/117865280928226257160/6553919773227606018 Poor textures on trees, stones, on the walls, sandbags, uniforms, e.t.c.
  6. After v11 ingame picture become much worse. Before update my usual k/d was 0.5-1 After update my k/d drastically decrease 1 to 10. I palyed 6-8 games and saw no one enemy during this matches. Then my squadies recommend me turn off all shadows, I did this. Then I'm set ingame gamma in 'options' to maximum, turn of all AA, and only after that I begun to see first enemies in the game. Picture become more worse and dark especially on maps with forest after patch. Squad is rare game where you forced to set picture a bit poor to make gameplay a bit better.
  7. My Squad Wishlist / Bug list [7/26]

    Get back smoke during fire to the game. And add more muzzles during fire. On current soap picture instead game screen, sound one and only way to find enemy.
  8. Very, very low and poor textures during gameplay on this map. Terrain textures, and others.
  9. Lean toggle cancel

    AT LAST YOU DID THS !!! I mean reset 'lean' position after run. Thanks.
  10. My Squad Wishlist / Bug list [7/26]

    - Corpses should stay on ground a bit more .. up to 10 minutes. - Possibility to pick up bandages from corpses and medikits from medics. - Add possibility for squad members mark enemies on map, at least visible inside squad only. Squad leader can share it for all team if he want. - Decrease spawn delay at least on 30 % - Extend small maps that currently 800 m * 1000 m.
  11. ver: a- All friendly tags (before me) are disappear (between me and the enemy} if my persona is prone (Z) and lean in this prone position (Q or E). Tags appear again when I'm stop leaning. Next glitch. Sometimes tags do not appear when I'm in vehicle on gunner position. Friendly fire as result.
  12. Steam Achievements.

    Steam Achievements. When we get it ?
  13. Lean toggle cancel

    'Crawling' (W) and 'Crawling fast' (Shift+W) - is oxymoron ! Make upon Shift+W persona run and prostrate again on release. Reset 'toggle lean' if persona made run, on Dow and up again. It is weird to keep persona crewed when you no need it more.
  14. Enemy marks on the map.

    In 'WWII Online. Battleground Europe.' - about hundred or few hundred players on each side (depends on Time Zone). Everyone can mark what he is seen. Every mark have lifetime about 5-6 minutes. All above do not convert map in that game to Crismas Tree. What you worry about in Squad ? - I see enemy, I know where he, but can't say. This is realism by your opinion ? - Or someone suddenly told in chat: 'On my corpse !!' I must in 0.3-1 seconds (who said !? who said !?) during fight note WHO really said, find his corpse on map (hard to do if you are not medic to separate fallen from living - same marks). This is your realism ? Good luck if so.
  15. Headquarter

    If developers make this mechanic (coins on the map) correct, every one want to be HQ in the game - to outgame opposite HQ like in chess. Not like now SL duty released. Tell it like it is ... noone want to be SL now. Players often avoid this duty, and often suddenly pass it from itself to others.