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About winterfell

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    Fireteam Leader

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  1. Beta 17 Public Testing

    Some ideas for additional fire support. -illumination rounds for night maps -Barrel bombs for insurgents/militia delivered by ai controlled helicopter run -Hellcannon for insurgents (Huge improvised mortars) -White phosphorus (may be too edgy) -chlorine gas for insurgents -MLRS for Russia/others -cruise missile (one very precise missile) Feel free to add to this
  2. The only thing fireteams offer as of right now is allowing the FTL to put down markers on the map and thats really it. I have 2 suggestions that I feel would make fireteams actually useful 1) not being able to communicate with only your fireteam is a huge hole missing from the system. 2) allow FTL to place down fortifications on FOB (only defensive structures, no emplacements or HABS/ radios)
  3. Alpha 12.1 Released

    a small thing I would like to see added is being able to resupply from ammo bags even if your resupply cost is more than the ammo bag its really frustrating when an ammo bag has 50 points and I need another lat rocket but i cant because I shot 1 round from my rifle and now my resupply cost is 52 and because of that I can't resupply at all anymore
  4. people just arent working as a team to destroy vehicles and tanks. if you have 2 lats and 2 rifleman you have the ability to shoot 6-8 LATS before needing to resupply, the problem is no one works together and either dont go rifleman, or use the ammo bags on themselves and **** over the squad To all these SL's that are complaining that they cant play the game anymore, the devs are giving you the tools to play the game, but you arent using them right
  5. Vehicle ticket count

    I believe as long as vics have a reasonable time delay before another one comes back the ticket cost doesn't really matter you might say a MBT being worth 15 tickets is insane but you have to think ahead of what losing that MBT is going to cost your team in the long run sure the MBT is only worth 15 tickets but now that you dont have one, the enemy MBT is going to have free reign over your team and it may take away another 50 tickets from you by killing IFVs or it might be the deciding factor whether you lose a flag in a defensive so losing that MBT can cost you well over 80+ tickets in the long run considering a flag lost is 50 tickets
  6. Limited Testing - 10/31

    for some reason only on experimental servers, whenever I join a lobby right before the "loading" animation with the soldier shows up my game freezes my entire computer forcing me to cut power to the PC to shut it off. my specs are fine and get good fps, I cleared my cashe, I verified my game files, tried re downloading the experimental branch and nothing works is there something im missing?
  7. For anyone who is not in the squad discord, the V10 Beta test is live! Just enter in "threeweekslater" in the beta tab and download it
  8. Idk whats more annoying at this point, the amount of people asking the question the same generic answer to the question or the amount of time its taking for it to actually come out
  9. Alpha 10 Public Test

    Cant believe its almost been a year since V9, where did the time go
  10. Anti Tank

    I agree that it should be harder to aim rocket launchers but the way heat rounds work its almost impossible for it to bounce off unless its going basically parallel with the armour, I think adding a slight random rocket deviation would be much better, right now they are basically snipers with how straight they shoot
  11. November 2017 Recap

    awesome looking update, but was it worth 10 months of waiting? you be the judge
  12. October 2017 Recap

    Just nit picking: the soldier should release the slide catch on the P320 when reloading, not a big issue everything else looks amazing though
  13. Any ETA on V10?

    like 4 months ago this lone modder/ modding group made a functional heli in squad with missiles machine guns and everything, obviously it wasnt perfect and the bugs would be through the roof but if he did it with 0 funding im pretty sure squad with thousands of copies sold could easily do it, vehicles took about a year to come out and thats because there was an insane amount of setback and restarts to the system. we havnt had a big update in about 8 months or so (dont quote me on that) but its been a very long time, so unless they had setbacks every week i dont see how they are so slow, especially since their team has grown so much over the years in numbers and experience, everyone can tell me to be patient but im starting to see the DayZ symptom happening to squad, feel free to call me impatient all you want
  14. Any ETA on V10?

    no idea but from how long we've waited, if we dont get tanks, new animation system, British faction and some new guns i will be very disappointed. By now tbh i was expecting helicopters
  15. Alpha 9.8 Released

    Nope quite the opposite I remember back in the day they actually had monthly or bimonthly updates and gave a monthly recap every month and that was BEFORE they made a shit ton of money from this game Somehow they have increased the funds for the game and added more developers yet the progress has slowed down to a crawl and before i get the generic "Stop bitching its early access" I understand that but criticism is needed