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About Romby

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  1. Normal game mode is too linear

    Download the SDK and make more layers for each map. What the game really needs is 6-7 different flag layouts for each map. So many areas not being used by any layers on maps like Gor, Yeho, Kohat and Chora. Really hope modding will fix this. New gamemode also look really awesome. Hope it gets added soon and it includes pointzone randomness.
  2. Animation System Update

    Im pretty sure they won't just let you click a button and it makes autozeroing. You need to judge the distance and cycle to the correct setting youself. So if you judge 500m and it is really only 300m you will miss.
  3. Where on this 2 year chart do you see a decline? Avg players in December 2015 (EA release) is pretty much the same as now. Also right now is before the release of V10. Last time we waited forever for a new patch was vehicles in V7 and optimisation in V8. I am pretty sure these patches came in Aug and Nov 2016. So at the months before. Jul and Oct 2016 only has around 600 players. Players now after a long wait is pretty much double of what is was back then. Im really excided to see what modding a V10 will do to player numbers. Especially modding will bring so much new content. New maps, new factions and new flag layouts for current maps. Really think this will make game exciting. Currently it feels like all servers constantly play the same 5 may layouts.
  4. More Map commands for SLs

    Ahh now i get it. You mean before when people weren't limited to only 5 enemy markers. I really think SLs need to be able to set down markers that is only visible to his squad (like movemarkers now). This way you make each SL able to lead his squad better and at the same time avoid map to covered in signs. I would make everything in one map. Everybody can see Red/Blue markers (change the green fob to blue). Only members of squad can see movemarkers and green markers and what SL is drawing if this is added.
  5. More Map commands for SLs

    How long ago was this? I never saw this and i have been playing since steam EA.
  6. Why stop there? Why should OWI limit themselves to developing games? I think the OWI needs to get into the Space Race to Mars. Lets beat SpaceX, Nasa and all those other rocket guy. First man on mars should be wear OWI suits.
  7. September 2017 Recap

    so you are new around here. Some of the things expected for V10 were shown first time in recaps last year. Recaps is just to give a taste of what they are doing and what will come at somepoint in future. Narva was shown in recap for almost 6 month before it was added. A dev with nothing else to do might start working on a blackhawk model (just an example). It wornt be added to game until a year later since it can't be implemented until flightmodel/and dev might get something else to do that is more importaint.
  8. Many cheaters, i and my friends crying =(

    Im pretty sure admins already see this information. So the people banning cheater already have what they need. If you get killed in suspecios ways over and over again in the same area write an admin and they will look into it. If you get killed once or twice in suspecios ways each round. I suggest you assume it is just a better/lucky player.
  9. Many cheaters, i and my friends crying =(

    I have played this game a lot since it game out on steam. The last time i experienced something that was clearly cheats was a long time ago (grenade/rpg ram). Actually i dont think i have experienced anything the last 6 months-1 year that i could say was 100% cheats. Yeah sometimes you wonder how people can react so fast/shoot so well. But i have never had the feeling it was 100% cheats. How long have you been playing? Think this often comes down to experience. New players are often not very aware of their surroundings and bad at spotting enemies. Also if you play enough you will also experience lucky shots. These can feel like cheats when they happen to you. I once 1-shotted a guy across the valey on Kohat with iron sights (headshot i guess).
  10. Suggestion about the game

    I think you need to change game.
  11. Squad Mod France: OPEX SERVAL

    Very very nice!!! Also very nice to see you allowing modders outside of you team to use you mod for his map. The future of squad is looking bright!!! You write that Squad will get Steam workshop support on 1st of september. Have the devs confirmed this or do you know something we dont? Will you make new factions for the french to fight for your maps or use insurgents/militia from base game?
  12. Yamalo 8km [WiP]

    Looks really nice. Now we just need to be able to play it
  13. Only read first part. But dont get you hopes up. Cant imagine this every being added to squad and dont think it would improve what the game is trying to do. It is cool that you dont like explosions and guns, but this game is about combined arms battles (so explosions and guns). Devs have confirmed no silenced weapons and that we wornt be able to hear enemy coms (since this would cause people to move to external software). Edit: just some more this idea just seems like an extreme amount of work for so litlle (and something that doesnt fit current gameplay at all). Would like if people stayed a little realistic in their suggestions.
  14. Hi, on some maps the bushes only 10-20m away are really low quality for me. Does anyone know why and if there is anything i can do? See example here:
  15. I tested it. So i pretty much have the same FPS in Training Field changed to Gorodok as i do on a 80 person server. Perhaps i need to do some more test on different maps. But this position on Gorodok Fps is the same. On 78 player Server: Singleplayer