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About SgtHerhi

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  1. SKIRMISH COMMUNITY SERVER | | EU & US | | ACTIVE ADMINS | | ALL PLAYERS WELCOME || #SCS Skirmish Community Server is a new Skirmish only server ran by an active team of Squad veterans. We welcome everyone, new and old, to join us for some excellent games of infantry combat and hopefully get involved with the community we're building around the infantry aspect of Squad. We firmly believe Squad works both as a combined arms game and at it's core also as a fantastic infantry shooter. The server is hosted in Germany with a high end provider and runs smoothly at 70 players. Come check us out and get in the best fights you can find in Squad! Rules: General rules -Play fair. - English only in all Voip. - Squad specific language is permitted but all Squad Leaders must speak English. - Share vehicles (first come first served, wait your turn). - No Teamkilling, Ghosting, Glitching, Griefing, Spamming, Exploiting, Cheating, Hate Speech or Blatant Racism. - No locked squads. However, squad leaders can kick whoever they wish. - Only create a Squad if you intend to lead one. Teamwork - Squad Leaders must have and use a microphone & speak English. - Follow your Squad Leaders orders. - Keep teams balanced. - Do not waste your teams assets. - No Mines/IED on Main base protection zone perimeter. - Do not share intel / info with enemy team. Glitching - You must not engage targets whilst in any glitch. - You must Suicide if caught in any glitch (Console key type “respawn”). Seeding Rules: - Live on 18 vs 18. - Only fight on the Middle flags. - Do not hunt for enemy Fobs or Habs. - Don't destroy Fob behind enemy flags. - Do not use emplacements (Turrets, TOW’s, etc) - Do not use armed vehicles Contact info: For any questions, feedback, complaints, improvement suggestions, ban appeals etc. find us at: https://discord.gg/gusapt8 Please use the dedicated channels for their intended purposes, for other matters message one of the Community Admins. Get involved! steam://connect/
  2. Fokke's Battlepics - Highres

    My god. Wonderful. Saved, snatched, yoinked. You're on fire Fokke!
  3. Can I run Squad on my PC?

    No, just no. Your system is well below minimum requirements. You'd be looking at 20-30fps if lucky and at those frames the game is just not enjoyable in the least. I'm not the best resource for this, but comparing it to my own rig with oc:d I52500K (minimum req cpu) and a 960 (a little above minimum gpu) and I'm rocking 50-70fps on mostly low, I can't see yours fairing very well.
  4. What is really going on with Squad?

    That's just a silly statement though. Once V12 comes out, whenever that might be but 2018 nonetheless, the list of things to come is getting very, very short for it to be mostly feature complete and be out with a 1.0 / beta optimization phase whatever they'll call it Post V12 we're expecting Fallujah, Choppers, 100 players aaaaaaand that's about it. Another optimization pass, maybe even comboed with an engine upgrade, which might take a while. But really, big features wise at least we're on the final stretch, there's no going around it. A billion and 6 smaller things and a lot of big features to come post 1.0 as well, so for it to be fully complete and devs stop working on it, sure that might be a few years from now, but Beta / 1.0 is getting creepily close. And all things considered, the time they've taken so far has also delivered a lot of shit the Kickstarter for example didn't originally promise or reach, but because the game has done and sold fairly well they've allowed it to feature creep itself into a bigger game, which takes longer to finish.
  5. Hardcore Mode/Suggestions

    @Dr.Stone this game might interest you, it has all of the things you're asking for... and more! Link to game
  6. Playing with friends?

    2. Best experience of Squad is had squadding up with everyone else in the server for a full squad, if you're not interested in any of the specific tasks suited for smaller squads such as what Lee up there stated, I'd recommend just jumping into a squad together. You'll still be in fights together and be in constant communication, but it just involves a couple other dudes and you're not quite as handicapped as combat goes.
  7. trial

    What card is it / what's the rest of your rig and people can give you an estimate of expected performance. As with all games on Steam, you can buy it, play for under 2 hours and get full refund no questions asked.
  8. Very nice! Spam that whenever a bigger sale happens (in a month)
  9. Why cannot my game start

    10/10 love story, would read again
  10. v.11 iluminate fps issue .

    ...motion blur toggled on in options?
  11. Alpha 11 Released

    yes, it's possible. What's your rig? Impossible to compare to another game, especially one in a completely different category, scope, engine etc... E: looked up your rig and if you're still at the i7 6700hq 8gb ram and 950m gtx, your frames are about what I'd expect. That's a laptop and on the older side as well. For comparsion's sake my rig is i52500k 16gb ram and 960 and I'm on the low end of machines that can run Squad decently (45-70fps). My rig is just on the verge of being minimal requirements to Squad or even a little below and your machine is by those benchmarks a good nod further down from mine, especially on the 950m vs 960 scale so hitting around +-30 seems reasonable for this game. Sorry pal, but an upgrade is in order sooner or later. Optimization will only get you so far, the game is going to be demanding one way or the other, just by the sheer number of players in the server and things going on.
  12. What moves Squad into Beta?

    Tanks, helicopters, commander, suppression overhaul, spawn/logi things, medic overhaul, finishing the vehicle damage system, breaching/doors, territory control & randomized AAS, 100 player servers are the big factors that I'd consider Squad needs to be "mostly feature complete" and comfortably call it a Beta, or even a 1.0 full release. In the scope of V11 and the content with it, that doesn't seem very far off at all, game modes and 100 pop servers are probably the biggest ones there, but still doable by the end of the year if all goes well. Fallujah is pretty happily underway as well and while I wouldn't say Squad "needs" new maps to call it feature complete, I'm sure no one is going to complain about more and now that Kamdesh is done, I'd imagine there is already another new mystery map in the works besides Fallujah. But yeah, it's getting eerily close. Imagine V12 with refinements to the vehicle dmg model, tanks, randomized AAS and some work on spawns, at least Rally Points were going to get looked at, maybe suppression will make it in there too depending how long it takes and that list is already halved, Fallujah might be done for it as well... If hypothetically V12 takes 3 months, it'll be August and then for the rest of the year there would be Commander, Medic, Breaching, Territory Control, Helicopters and 100 player servers. Not too shabby.
  13. How To Not Suck at Squad - Finished version for V11 Last repost I promise!
  14. Servers grayed out.

    There are currently servers for both V10 and the V11 public test, check your filters and check off "show different version" or something of the like and you'll get only the ones you're on.