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Everything posted by MilosV

  1. I edited this thread multiple times, as it evolved, and now it serves to provoke CIVIL (if possible) discussion on what you don't like and what would you suggest in order to change it and how that change fits in the game, and how does your change make the game better in your opinion. What i'd like to see and some changes: - if possible weather and time of day change during gameplay. - Suicide cars and trucks and civilians (level of anxiety in PR matches no games with these 3 addons) - Fastropes ¯\_(ツ)_/¯ - Different faces for infantry - More props and objects on maps to fill the empty feeling - Proper 3D Scopes ( i know this was discussed but RO2 could do it without a performance drop and its unreal engine so try it anyway) - Helis and fixed wing aircrafts on maps big enough to fit them, these maps could have less objects and details to balance performance - Realistic ballistics for firearms including (if possible ricochets) - Dead bodies react to fire so you can hide behind them if no other cover available - Picking up enemy and friendly kits, like in PR before afterdune ****ed it up (allow servers to decide if this is on or off) - Heat haze on desert maps (cosmetics but would be nice) - Rifle resting on appropriate surfaces with auto adjust based on height of the obstacle and weapon length - 120 player servers (in the future) - More real life detail in maps in middle east like propaganda posters on the walls like in BF2/PR so it feels more immersive - 1 - 3 Servers in which high standards are held in regards to teamwork, SLs need to use the startup timer to talk to other Sls to plan their attack and coordinate before the game even begins, every player must have mics and listen to orders - OR KICK - no autism (although i understand this is server side not dev side, but they could always help) - Squad equivalent of PR manual - RPK sights are misaligned , hoping for a fix - while prone the recoils is the same except on LMGs, recoil should be reduced for all firearms when prone - More efficient way to discern SL to SL , Local and Squad chat , for eg. allowing people to set in the options to slide it to the left or right speaker/headphone - Insurgency mode with caches Now... SLs not talking to each other, autism by some people , lack of proper commander, need more factions (like USMC, Britishers) and so on...i still play squad regardless as i see what it can potentially be , but i always go back to Project Reality in the end, at least until amount of content in Squad can match it. Of course many other things in Squad i do indeed like, which is why i still play it, and i'd like to thank the devs , back in 2015 when i pledged i was not sure they would even get this far, sorry i doubted you guys , keep it up. And i also understand many of the things i mentioned require a lot of time and money, so i don't expect any of them soon or even ever, just gave you something to think about. - i cant delete this image if possible let me know how
  2. September 2017 Recap

    Yup and by now a lot of that work was done, they already showed these animations kind of working in a video, like vaulting etc...
  3. September 2017 Recap

    AHahahha yeah, look at the join dates on our profiles, i'm VERY new. Regarding everything else, i really think these updates that were announced a month ago won't take anywhere near 6 months to complete, a tweaked animation system, another APC, PKM, M240 and a few other tweaks...well if it takes them that long for just those things game will be released in 2019, and i seriously doubt that.
  4. September 2017 Recap

    Ok great stuff but, when can we expect this to come out? I remember the recap back in august regarding animations freelook and m240 and still nothing
  5. Just please let me hip fire the m240 without going all over the place , it's possible irl , don't go "project reality" on it with the deviation bullshit
  6. Are there any bot mods yet?

    PR split BF2 community back in 2006 when i started playing and it was bloody awesome to play with like minded people rather than clueless run&gun ones. This, and everyone forgot coop play which i think would be amazing in squad if done right I would have never gotten good in CS if didn't have bots to play with back in the early 2000s because playing against real people was too hard and i had no internet until mid 2000s , this was in cs1.3 & 1.5 days when most of the sqeakers that infiltrate my squads in squad (squadception) weren't even born, and god i want COOP in squad
  7. May 2017 Monthly Recap

    Incredible update, i've been looking forward to this since 2015. Will there be new sounds however? I watched that new m249 video and there is a new sound which i personally like, weapons do need a sound overhaul to some extent. Animations are wonderful, recoil looks AMAZING on the glock.
  8. Excluded from teamplay

    i wish it was like that, i had a completely opposite experience
  9. Need FPS Boost

    80% of players i meet in game
  10. Yeah i do kind of agree, m4 and m249 use the same caliber, and the (loaded) weight of the m4 is 3.51kg , weight of m249 is 10kg , recoil on the m249 should be significantly weaker, the thing is however, you need to factor in the fire rate of the 249 as well, which may add a little more to recoil. While unrealistic the way it currently is in squad, you can train with it to hit proper groupings while standing up on full auto. I found 2-3 round , fast paced bursts to be the most effective.
  11. Squad leaders with no idea what they're doing

    I personally disagree with this, i don't care about how friendly a squad leader is, as long as he does his job properly and knows what he is doing, which with a 1000 in game hours he surely does. Someone with 20 hours in game should NEVER EVER under ANY circumstances be a SL, anybody with less than a 100h in my opinion, unless they've played project reality for years before , in which case, if you have a SL like that, it's like playing against bots on the other team.
  12. Devblog - Out and About

    Legendary Rhino? This is big! Muttrah confirmed!
  13. Release: Alpha Version 9.4

    Holy hell this was unexpected, didn't even know an update is coming, wish it was like this with every game/mod that i'm waiting good stuff, thanks for this. I cannot imagine how many snackbar IED videos will people make on youtube like they did back in PR. Now we just need bomb cars and trucks and insurgency mode with caches. I have never seen civillians being mentioned anywhere, like the ones we had in pr, will they be included at some point in development process?
  14. More server options

    If modding in Battlefield 2 wasn't a thing, there would have never been a project reality mod, and therefore - Squad I am however for a couple of servers enforcing hardcore tactical teamwork gameplay
  15. Why the medic aversion?

    Heh this is exactly how i felt when i got in to project reality 11 years ago, very accurate, i suppose i forgot how that feels like and think everyone is a moron these days, but people just have to keep playing and build confidence i guess.
  16. Where is Kashan ? This map yearns for tanks!
  17. SL Experience Requirement

    This, it's nerve wrecking anxiety inducing when i have a SL that behaves like he started playing 2 hours ago, i've played project reality since 2006, squad since 2015, and i don't EVER squad lead, overconfidence in this case is fatal. I support your suggestion. I've been lucky enough to find and add a couple of people on steam who have played PR for as long as i have, difference is night and day, it's like playing against bots once you have a SL and squad that's like that.
  18. How is the cheating?

    In my 190 h i only saw one cheater i think, back in 2015 , after that i didn't really see any or i simply didn't notice. Although going in to a public arma 3 server (which is a cancer thing to do and no one should do it ever) i could find cheaters in nearly every server even to this day, so IMO battleye is not the best .
  19. When did squad become aesthetic?
  20. Types of Annoying Players

    This is kind of a venting thread , i concur Either way there is too many things i would list and most of you have listed them. I would suggest what some PR people including me do sometimes - if someone makes a critical mistake tell them how to avoid it in the future, in a non condescending way. You will always meet someone who thinks they are right, chances are like hitting a mine in a minefield , but there is a lot of people who do listen and improve their gameplay over time.
  21. Would you play a WWII Squad game?

    I'm not paying for it, modding used to be free, but was VERY excited before i heard it costs money
  22. VERY well said What in the world would i have to gain from creating a thread to clickbait people? This is not reddit with its karmawhores
  23. Fastropes? Couldn't do it in PR, it was one desire that needs to be met in Squad