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About Togisan

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    Squad Leader

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  1. People who played v12 !?

    are we playing same v12? My system is i5 6600k ( 4.6ghz) + gtx 1060 + 16 gb ddr4 ram If I open full texture load , I see massive fps drops from 75 to 20 fps and jittery, freezes especially minimap usage and generally in game.. even low settings , no supersampling.. If I don't open full texture load game looks mine craft because of not loaded textures.. I have tried everything : - clear cache - steam file verification Last night, servers have been empty , because this problem, too many has quit the play V12.. I have stable fps 60 over , fully crowded servers , 150% super sampling and medium settings at V11..

    there will be no august recap because of new patch or new version release of the game
  3. Alpha 9.14

    So is there any improvement at Mestia map? Did anyone try it?
  4. where are the breachable doors and breacher role with shotgun demolising doors they have talked about at first days of 2016 ?
  5. SPG techie should be equivalent to HAT

    Devs can add scopes on spg gun..
  6. Release: Alpha 9.10

    there is fps lost for sure at least for me 9.9 was way better
  7. Footstep sounds

    Hello, Is there a problem at footsteps sounds in this game? I can't hear the footsteps sounds of enemy coming from my back or sides The problem could be the other sounds higher than normal. Also the vehicle sounds seem not dependant to the distance..
  8. Alpha 9.8 Release

    They are working for UK faction for 1 year, are you kidding us? At v10 you will not see any heli so don't count, may be we can see after 6 months "hard work" and working for animation since February (seven big months) , so do you think that they are working really hard?
  9. Squad leaders with no idea what they're doing

    Im playing most of the time as SL: The biggest problem of noob sls are to insist same failures repeating again and again..SL should have dynamic ideas and alternative plans..SLs should read the game very well and play for objective..Insisting to kill remaining enemies uncapable flag is a complete failure of these type SLs..
  10. Any ETA on V10?

    The animation update information has been released at 1 feb 2017...I kindly want to remind that time passing very fastly..Another couple of months that you're saying???? I don't want to believe this.. I'm expecting lately end of june release after 4 months interval of your completed wonderfull demo video..
  11. Your gpu oc seems more for the game..Decrease it or cancel it ..
  12. Use txaa and reshade 3.0.6 Thats enough , no need to open supersampling
  13. RX 580 vs. GTX 1070

    Gtx 1070 is better than rx 580 doubtless.. rx 580 is oced and re-branded rx 480 that is equal to gtx 1060 standards generally..you should buy gtx 1070 in order to catch min 55-60 fps standard with your system spects..
  14. Unbalanced Al Basrah

    Ok after some play as a squad leader as my common role in the game, I'm changing my idea except last stage of the game if insurgents pressed on their last flags and base..If insurgents succeed to cap fastly Suburbs, apartments, alley, mosque and refinery at the opening stage of the game with their placement advantage and use their logi technicals with a good manner in order to create HABs to some strategic points in the map with a high level communication..You can win also insurgents..Its up to SLs and squads, with them that you are cooperating, to win or loose..One last request , I kindly want to see the commander role in this game at V10 ..