Jump to content

GreatDestroyerDT

Member
  • Content count

    229
  • Joined

  • Last visited

About GreatDestroyerDT

  • Rank
    Platoon Leader

Profile Information

  • Gender
    Male
  • Location
    Edmonton, BERTA, Canada

Recent Profile Visitors

527 profile views
  1. The key to balancing the irregular factions lays in the delicate balance of vehicle ticket cost, IMO. The initial vehicle ticket costs for strykers and humvees and the like were maybe a tad high, but at the current level, too low. This balances the ticket game between US-RU/MIL-INS while giving each faction a game winning doctrine. US-RU will be superior for domination of the map, MIL-INS will be superior for hit and run on enemy HVTs (vehicles and fobs).
  2. Assets and FOB Costs

    I think it would lead to an astonishing amount of static, defensive play. If nobody is attacking, and everyone is defending, this wont be a very fun game to play. I think fob ticket cost is fine where its at, as they are worth slightly less than tickets cost if you lose a flag. Generally, the only way your going to cap a flag is by taking out the enemy fob near it. 20 (fob) + 30 (flag caps vary) = 50 tickets already.
  3. Scrambling teams

    If your losing 4 in a row, identify problem SLs and don't join their squad. Hell, call them out on it. Some people like to take 9 guys on a troll mission, and kick people with rational thought for giggles. Generally the squads with the highest kills and deaths are the ones doing the most work. The point system is irrelevant.
  4. Everyone in the competitive community trusts each other, because if we didnt the competitive community would die out. I dont know a single clan that would hide a members cheating for an edge in play.
  5. Do mortars suck?

    Mortars only suck when you have a full squad and a logi dedicated to screwing over your entire team by not fighting on the objective or denying your team useful fobs. So I'm going to say, like, most of the time.
  6. Desmo's Playground Servers

    Not sure what happened, was playing yesterday no problems. Tried today and apparently I am banned. @PolishKruk
  7. Opinion on Duties in game

    Its the most relaxing and only (if all goes well) non-combatant duty in squad.
  8. Nation rasism in SQUAD so sad.

    The way I see it, the server admins probably thought it was a RUS only or RUS speaking squad which can pose 3 problems: - The admins dont want 2 man locked squads - The admins want english on the SL comms - The admins dont want silent SLs I would just find the admin and let him know you can communicate, or find another server.
  9. Exploit or not?

    I think the people your talking to quacken are finding every and any excuse for deaths other then their own actions. Its neither hacking nor exploiting and gives you no advantage.
  10. Unreal Engine 4.15 Released!

    Oooooh. Alternate frame rendering is in there too.
  11. 1-3fps in a server, not in firing range or main menu

    If I had to guess I would say something is definitely wrong on the user end. I had a problem similar to this, that was caused by some funky windows 10 update.
  12. Squad massive lag 1 fps on main menu

    I had that 2 weeks ago, but it affected almost all my games. Happened when I updated my Nvidia drivers, rolled back and all is well.
  13. Infantry ticket cost

    If the vocal minority had their way with squad the server would just boot you if you died with the message "Go play somewhere else pleb". Squad is trying to fill the empty space between arcade and sim. Cohesive and intelligent squads and teams will win every game already, I dont see the need for ridiculous suggestions.
  14. Noticed strange red blue green stripes in the sky/smoke

    For it not to show up in screenshots it has to be a gpu/moniter issue.
  15. Audio dead zone with asus xonar dx sound card

    Whoop, I knew that, but I assume they are greater than $3-500 a set, and like you said, small drivers. Was more directed towards "7.1 Gaming Headsets" ~$100. I have seen earbuds with 4 drivers in them, each in charge of its own frequency range, not surround but a neat idea nonetheless.
×