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NotBrad

Member
  • Content count

    1,264
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About NotBrad

  • Rank
    Company Commander

Profile Information

  • Gender
    Male
  • Location
    Canada
  • Interests
    Rocks. Preferably round ones.

Contact Methods

  • MSN
  • Website URL
    cornhub.com/haycorn
  • Yahoo
    who the **** uses yahoo in this day and age?
  • Jabber
    what even is this?
  • Skype
    how about no.

Recent Profile Visitors

1,730 profile views
  1. January 2018 Recap

    I noticed this was posted yesterday, but the first reply wasn't until today at 12... Things certainly have changed on the forums from the golden days where there'd be a dozen posts within the first hour.
  2. Alpha 10 Public Test

    well something came up and I can actually play now so maybe I'll get to find out
  3. Alpha 10 Public Test

    Wish I could participate, have fun guys!
  4. Squad Steam Group

    Whoa, well now that they’re disbanding it... maybe it can be? Is that name trademarked?
  5. Squad Steam Group

    I'm wounded, I remember when I first joined that group back in 2015. How dare yee!
  6. The thing about the free weekend chaos is that the ones that cause the chaos don’t stick around if you find guys who listen to orders and contribute they usually are the ones who buy the game
  7. Squad Roles: Discussion

    The 100 seconds will be extended in v10 and you will be able to move around in main to claim vehicles and logistical items. This is confirmed in the recent developer updates. Personally I think that vehicle claiming could use some tweaks, specifically from round start. Suggestion: All squads have a capped pool of vehicle spawn points that recharges It recharges at a rate relative to the number of squad members The cap is determined by the number of players There is an ammo-box-esque terminal at main that spawns vehicles pre-claimed by your squad. Make said vehicles a direct spawn point without a timer for squad members Allow squad lead to remotely spawn said vehicles Reasoning: This would make vehicle spawning a bit easier, as well as make reinforcement via vehicle a potentially viable alternative to FOBs, and reward squads that use vehicles sparingly(ie not spamming them and getting them killed). The exact numbers on timers and regeneration rates would be for the developers to decide if they liked the idea, but this system would make vehicles more prominent on the battlefield as transport units late game as well as less more widely available to all squads, rather than as a specific weapon system that is used solely to defend or attack.
  8. November 2017 Recap

    But-btut-but, where's the helicopters you promised us in v11? What am I supposed to be a whiny bitch about now?
  9. Alpha 9.17

    Maybe their lack of fingers is the root cause of the delays, fingerless programming is rather inefficient
  10. Alpha 9.17

    Don’t you know? The programming team loses a finger for every month it takes. They can’t count to ten anymore.
  11. Epic Games Lawsuit

    I mean I suppose that would be the thing to do in normal life, but the whole point of this is to prove a point to everyone. If they don't go public or avoid making a big fuss that actually invites others to challenge them and try their luck. But if they make an example of him and begin pursuing others who do the same, it would become an actual danger to some people to try it.
  12. Epic Games Lawsuit

    ^man's got a point. This isn't about the money, it's about principle. The fact she defended her son only solidifies Epic's need to pursue this. Had they dropped everything this might have been solved quietly and inexpensively. But she challenged a corporation that has an obligation to it's paying customers to make an example of this kid. Regardless of age if he didn't read the EULA but agreed anyways, it should immediately become his parent's fault for allowing him to play a game unsuitable for his age.
  13. The Road to Fallujah, Part 1

    In all actuality v9.0 came out almost more than half a year ago now.
  14. Potential Squad Purchaser and need info please

    well EFT requires significantly more bandwidth per player than this game due to the massive variation in player stances and movement. This game usually only uses up around 0.8mbps on my main PC, so you should probably be fine, but that can spike harshly at times not sure why.
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