Jump to content


QA Tester
  • Content count

  • Joined

  • Last visited

1 Follower

About Nordic

  • Rank
    Platoon Leader

Profile Information

  • Gender
  • Location
    Örebro, Sweden

Contact Methods

  • Website URL

Recent Profile Visitors

1,888 profile views
  1. SQUAD uninstalled

    Ahh, miss understood. Interesting point. I'll lift it internally and see what people say.
  2. SQUAD uninstalled

    Teams are not reshuffled. You swap faction (From Team One to Team Two or what people call "BLUFOR" and "OPFOR") but players are not mixed.
  3. Community Clan Fight Night

    Mumblerines #1 in Mumblerines #2 in
  4. Will v10 ruin Squad?

    Definitely some issues, we agree. Anyway, I kinda derailed the thread. A topic for another time!
  5. Will v10 ruin Squad?

    (Warning personal opinion to follow) Invasion is a great mode which adds time for teams to do proper strategies and such. Layers can be tweaked to some extent, most definitely. Especially for competitive
  6. Will v10 ruin Squad?

    Personally I think AAS is a horrible game mode in it's core. Once one team captures the bleed flag they should never lose, their advantage is just too big. Attacking is always harder in Squad and now not only do you need to attack, but you need to do it numbers down because you need to have people on your defense flag and the other team can choose to either just stack on bleed flag or attack next flag. Which is horrible for both public and competitive games, but more severe for competitive.

    Did you one man APC / IFV perhaps? Should've seen the warning messages. Let me know if something else was messed up, but remember: Admins are humans, they do make mistakes. Especially since they're all playing while doing admin work sometimes innocent people get caught in crossfire. Nature of online gaming, never fun to be that person. I've been in that seat too! Otherwise see you on the server buddy

    If you don't understand the meaning of "BTR SQUAD" with 4 people on it and why those assets are locked to those players (Whom made the squad from the start) I cannot help you.
  9. Community Clan Fight Night

    Mumblerines in
  10. Squadfrance.fr servers

    There was an announcement about this in the Squad Hosting discord buddy.
  11. Community Clan Fight Night

    Mumblerines #1 in Mumblerines #2 in
  12. Boom. Amen brother. Everyone starts somewhere.
  13. Quality of play depends on how well admined servers are. Good players that genuinly tried goes to servers that are well admined and that seeks proper play. Less interested and more casual players are such scattered at others. Same for any online game. Nothing new.
  14. This thread is some of the most arrogant stuff I have read in a long long time. The act of superiority and people sitting on pedistal is straight out sad. I have been in this game since the absolute first day and spent more hours than most in it which means I know a lot of the faces in this thread. I know that once upon a time you had no idea how to play, you could not follow simple instructions and you would wander around like headless chickens and I was left sitting, is it so damn hard? Yeah, Squad is kind of hard. It has a lot of small stuff that takes ages to learn ,edge cases you need to learn because of experience and stuff that you need to try before it doesn't work. And it does this while having almost NO information to the new player. We're an early access game, it's easy for those of us who has played for a while to know the in and out because content grew very slowly so we got really used quickly to everything. But a new player, especially non PR players (Which are the VAST majority) comes in never having played a game with: FOBs and rally mechanics Having to join a group and team up. A flag system like Squad Kit restrictions and structured teams (Infantry squads, vehicles, logistics, gigantic map) Different weapons for different purposes "Advanced" medic system. I mean the usual player comes from Call Of Duty or Battlefield, if you're lucky Red Orchestra or Rising Storm. COD? Do they even have medics? BF? Yeah OK, defrib. and medic bag, some what comparable but still not. Also running from the same location over and over in most cases ( I know spawn radios exist) etc etc. It's a **** ton of things for them to learn, and one match takes 45-60 minutes and doesn't exactly cover all stages of the game. And instead of helping, being glad that we're getting more players and growing as a game which will only mean more content in terms of mods and other variations, you sit here cesspooling about how annoying it is that someone asks you which rocket goes for vehicles and which goes for infantry? And some of you clan people whom I have never ever seen playing anything above 12vs12 or 18vs18 without coalitions, how do you expect to ever get to 50vs50 with a player base of 2000 players per day? Here's a hint: You won't. And what's even more laughable is the fact that you act superior and arrogant like you're all knowing when the reality is that you all SUCKED once upon a time. And when you sucked the game was much easier than it was today. Spawning was just slapping down a FOB, didn't need a logi, didn't need a HAB. There were no vehicles to care about. Invasion? Conquest? Nope. You just had AAS, and in rare cases, insurgency. You were protected by your sandbag from everything, you didn't need to watch the skys in case someone decides to drop a mortar on your head. You never ever drove around worrying about mines or IEDs. It's against the forum rules to name drop, but here's a few things I've seen PLAYERS IN THIS THREAD acting like you're so good do the last 45 days: Player 1, clan player: Pick marksman over LAT as US vs Russia on Yehorivka AAS v1. You know the map were russia has 3 damn BTR's and 2 MTLB's that your little M110 can't do crap against. Proceeded to die multiple times. Player 2, clan player: Sit on an uncap flag saying "When you cap X we'll be capping this instantly!!!" and not answering when told that we're never going to cap it because we're 9 people down. Player 3, clan player during CCFN (Supposed to be somewhat high skill level): Spend 10 minutes walking around trying to "flank" and then keep fighting on an uncap after defensive objective was lost for about 10 minutes until game lost. Player 4, no clan what I know: Decided that a fantastic idea was to drive the BTR straight into Stepne and was very suprised when he instantly died. Blamed infantry for not covering him. I can go on for a while, but I'm pretty sure I've made my point. And here's another fact, for some of us who plays this game A LOT and at a high competitive level, how good do you think you are in our eyes? Do you hear us constantly shitting on you on forums and being annoyed that you're joining our public games? Remember what you all came from, because a while back you were all new, didn't have a clue what was happening or how to play the game and someone taught you the ropes and had their patience with you. Pay it forward and show some respect. These are humans trying to have fun. Just like you. Regards, Nordic.
  15. Community Clan Fight Night

    Mumblerines #2 in