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Everything posted by fatalsushi

  1. Alpha 9.15

    @Gatzby, why is the background image for the 9.15 update on the official site the winter map that was shown in a recap a while back? Makes you think it might be included in the update, which is a bit misleading.
  2. Alpha 9.15

    There's already a bunch of stuff in the steam workshop menu, including Squad ops. Pretty cool stuff.
  3. Alpha 9.15

    Maybe the community can make a v10 mod before the official v10 is released. Might be faster that way. Just kidding I have faith in the devs.
  4. Remove desert, remove Russian

    To put it another way, US and Russia may be overdone but can you imagine Squad not having these two factions? It makes sense to start with these factions.
  5. Remove desert, remove Russian

    In an interview a few months back, a dev hinted at making another conventional redfor faction after the Brits are in so it's not completely out of the question.
  6. Remove desert, remove Russian

    We actually don't have a proper open desert map like Kashan or Khami from PR. I'd love to see an environment like that with a MEC-like faction vs USA.
  7. Alpha 9.14

    Just wanted to say that Mestia looks and feels very unique. The dense grass is also very convincing. I'm looking forward to playing more on this map.
  8. Reminds me of the exploding barrels in Doom.
  9. Alpha 9.14

    Hell yeah! Though they'll probably hold off on that until the IFVs and TOWs are ready.
  10. Release - Alpha 9.13

    Nice surprise! Can't wait to try it out. Also, thanks for fixing the borders on Chora.
  11. The spg technical works really well for killing vehicles in the open desert on Basrah. Mining the bridges is also very effective. On Fool's Road and Yeho you can be very sneaky with the BRDM. I like to keep it hidden until I hear an enemy vehicle moving or shooting nearby and then sneak up on it from the side or rear.
  12. Sound variety

    I just wish we had the old AK sounds from around v6. Those were amazing.
  13. October 2017 Recap

    I can't wait to get an open desert map like the one behind the UI!
  14. Release - Alpha 9.12

    Getting smoother gameplay on the optimized maps. Thank you!
  15. The Road to Fallujah, Part 1

    Squad counters Hell Let Loose's beautiful mud with beautiful dirt.
  16. Improve AK's

    Just wait for v10. Weapon handling is being reworked.
  17. Release - Alpha 9.12

    That's what I was hoping for but the programmers probably have their hands full with the anim system.
  18. The Road to Fallujah, Part 1

    Holy crap! It looks like a different game.
  19. Release - Alpha 9.12

    Looking forward to seeing how performance has been improved.
  20. [WIP] Karasu

    Have you gotten any word about the possibility of this being implemented into vanilla or is your only option to offer it as a mod?
  21. Any ETA on V10?

    I also get significantly worst performance with woodland maps, even First Light. Is it the grass that kills fps?
  22. Destroying Vics At Main

    You could just disable the fire key while in main.
  23. September 2017 Recap

    Months ago a dev said it would be too network-heavy, so terrain deformation probably won't happen.
  24. Animation System Update

    Thank you, sir.
  25. Animation System Update

    Yeah, the recap would have been amazing if this had been included. But it was a pleasant surprise to get it mid-month.