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fatalsushi

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Everything posted by fatalsushi

  1. Rally Point

    PR has fobs and rally points but the mechanics are very different. Rally points, for example, have unlimited spawns but they vanish automatically after a minute. They're used to regroup your squad so you can push in together. The Squad rally point just encourages players to run in one at a time and is less effective at encouraging teamwork.
  2. the forgotten map

    I actually enjoyed this layout. If the humvee crews sucked you could wreak havoc on the US infantry with the shitcan MTLB.
  3. Alpha 9.9

    Just got a few more hours into 9.9 and it feels like a new game with the increased framerates. Bruno's fantastic visual effects in particular really shine on higher fps. Thank you devs.
  4. Unassigned player classes

    Can we have a drill sergeant class that is active on the firing range and can only walk around and yell at people?
  5. Alpha 9.9

    Holy crap! Silky smooth frames on Basrah! Did you guys sacrifice an intern to Satan in exchange for more fps?
  6. I don't care if the new models don't fit the Afghan terrain that well because they look 10x better than the current models.
  7. August 2017 Recap

    Those insurgent models look like the real deal! Very nice job with that and everything else. Also, please put that AA gun on an MTLB for the militia : )
  8. The insurgents will be masters of the sky with this contraption!
  9. [WIP] Yamalo [Vanilla]

    This absolutely needs to get added to vanilla Squad.
  10. [WIP] Karasu

    The terrain looks great and I think it'll be good for combined arms. Hope this gets into the base game!
  11. The long awaited "monthly recap hype thread"

    PR taught me that it's even more fun to shoot at ground targets with AA guns.
  12. The long awaited "monthly recap hype thread"

    Maybe we'll get to see the AA gun in action in the recap. I can't wait to get my hands on that.
  13. 9.8 Sounds

    Yeah, I saw this a while back and it looks promising.
  14. 9.8 Sounds

    Will you touch the sounds for 10.0?
  15. https://mobile.twitter.com/JoinSquad/status/899043486405492736?s=09 "All this and more.. coming to a release near you! The Hype train is now boarding." He has a bipod deployed and the pose looks like its from the motion capture session. Pretty cool stuff.
  16. [Faction] French Forces

    I have high hopes for you guys.
  17. [Poll] What is the most wanted mod by the community?

    Or Squad vanilla faction vs dinosaur faction.
  18. Alpha 9.8 Release

    One big step closer to V10! I'm also glad that this was the final engine upgrade (probably).
  19. V10 leeks are here! Release close??

    A few days ago I dreamt that weapon resting got implemented and it made me very excited.
  20. "I refuse to check whether my suggestions have already been discussed but expect the devs to read my long-winded post." No thank you
  21. World Detail

    It's a balancing act between decent performance on huge maps with 80 players and visual detail. The fact that UE4 itself is relatively new and unoptimized doesn't help either! Anyway, you can always try the game and refund if you don't like it, though to be honest 2 hours isn't enough time to learn the game and get into it.
  22. V10 leeks are here! Release close??

    Rig and program? I thought they just had to drag and drop it into UE editor and connect it with some lines
  23. V10 leeks are here! Release close??

    It's gotta be closer than that or else they wouldn't be saying stuff about the hype train...or at least I hope. Last time they hyped things up and then delayed the release there was nearly a riot
  24. V10 leeks are here! Release close??

    I'm so glad they did motion capture. It looks way better than the wip animations they showed a few recaps back.
  25. V10 leeks are here! Release close??

    It's probably just because of testing. I've seen US models with Russian weapons and vice versa in screens from testing sessions.
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