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Peerun

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Everything posted by Peerun

  1. AdminChangeMap

    Ok
  2. That's a paradox if I ever heard one.
  3. Instead of crying about rush tactics

    Literally all you have to do to counter a rush is to have an APC cap the first flag.
  4. Scope Height on the Guns

    One, noone knows what the scope height is. Two, in one of the recaps, sight adjustment was previewed.
  5. How Effective are Convoy Squads?

    What the hell is a convoy squad?
  6. Can clipping still be fixed or is it too late?

    That's a stupid solution. I'd liken it to having an owl and a mouse problem, but only getting rid of the owls.
  7. Can clipping still be fixed or is it too late?

    As Psyrus already said, the problem is with the character collision, all the walls are fine, that's why you can't walk through them.
  8. Let's celebrate!

    git gud
  9. Supplemental Rules

    There's already maps good for seeding. They are called infantry-only. Thing is, most of the time, when a server is unpopulated it's also lacking admins to change the map. Until there is a way to automate map change based on player count, seeding rules will be required.
  10. Is there finally a FIX for freezing

    I am getting it too, sporadically. It usually happens at the start of a round and then doesn't come back until the next round. First it drops to 2 frames per second. Then after about 2 seconds the sound lags out aswell. The whole thing never lasts longer than 5 seconds.
  11. Modding Helpdesk

    Geo has the terrain, the structures, the foliage. It doesn't have cap points/caches or spawns for vehicles. Kindof like a chessboard before you put the pawns on it. Also doesn't have light, if different layers of the map use different lighting. Basically, whatever you want to stay the same between all the versions of the map will be in the Geo layer.
  12. Modding Helpdesk

    Make sure you're opening the Geo version of the map and not a gameplay layer like AAS_1 et cetera.
  13. Modding Helpdesk

    Click on it and in the details panel find the material slot. Drag or choose a different one and click the arrow.
  14. Revisiting Squad Leader Options

    I would like to see (gpnc)markers reworked. They should be way slicker than the green jello mess we have now and it would also be nice, if they switched back to 3D space when you open your map, if you are looking in a direction of one. edit waypoint, green sl marks, whatever you want to call them, not all marks.
  15. Can clipping still be fixed or is it too late?

    Oh no, I didn't mean collision as in actual collision of the muzzle with the wall. That'd be a complete nightmare. What I meant is that when the collision box on the muzzle touches the collision box of the wall that'd trigger the weapon to lower, or the legs fold.
  16. Can clipping still be fixed or is it too late?

    Heel and muzzle, imho.
  17. AK74 recoil

    The smaller bullet has larger initial muzzle velocity. Significantly larger. The AK74 is also cited as having an effective firing range larger by 150 metres at 500 metres, compared to the 47. Well in deed it doesn't have noticable recoil if youre in the habit of reacting to it. If you have your arm limp over the table you can expect the same recoil as if you were holding the gun with limp arms. I'll admit that it's a pretty alien concept, that is dragging your mouse down, coming from other shooter games with more streamlined but less involved mechanics. And I have to say that I really like it, even if it's exaggerated. It lends the firefights more tension. It's not just point and shoot in most scenarios. Most of the time you'll have to follow up your shot. And if the enemy has noticed you it becomes a race. It also makes you think twice before you start shooting, if you're not sure of your aim, as missing the first shot can put you at a pretty big disadvantage. Especially if you're against an optic or firing bursts.
  18. You are looking at it from the wrong end. The guidelines are there for the server admins to abide by, not for players to nitpick from. The guidlines are made in such a way, that a player doesn't need to read them, because there'll be a warning from the admins if he does something that warrants an action. You can't argue about what the guideline says, because you aren't bound by them. Admins are. Your whole argument is turned on it's head and can be summarized as this. Theft is illegal. My friend want to borrow my car and I gave him consent to do so and handed him the keys. While he was parked at a gas pump and went to the toilet I rode to the car on a bike and because I didn't have the keys I couldn't get in. My friend had them in his pocket. So I called the police to open the car. In other words, by entering the server you are agreeing to the rules of that server. This is made possible by the guidelines. You can always join a different one, there's enough of them.
  19. AK74 recoil

    Afaik the AK74 has a lower damage dropoff at medium to long distance. Squad is trying to portray the regular military, whereas the AK103...
  20. Not to mention they are called guidelines, not rules.
  21. Can clipping still be fixed or is it too late?

    That would be pretty clunky
  22. Servers which forbid rushing the enemy's first flag have this rule in the server name and if you fail to notice that, you still get a warning before getting kicked. These servers are labeled as noob friendly. My own opinion. I don't feel like it's really helping anyone. On the other hand server owners should be able to set their own rules. Agree to disagree, would be my suggestion.
  23. AK74 recoil

    The recoil is definitely exaggerated, but controlable. I feel like the philosophy of it is to make the player always consciously react to the recoil. In many other games, it's just a matter of waiting for the sights to adjust or compensating for the slight change in direction of the bullets. Here you have to adjust for each individual shot. Though... In the new recaps/progress updates you can readily see that they've redone the recoil. Now it's more of a backwards motion with the sights microjumping in all directions, while still having a climb. Really looking forward to it.
  24. Can clipping still be fixed or is it too late?

    For one of the V10 previews they showed adaptive prone animation based on the steepness of slope you are lying on. Maybe they'll add contractible legs if you are close to a wall. We'll have to wait and see.
  25. Well I guess I am just dumb, but if you state one thing as truth and relatively speaking, moments later discard it, saying the opposite to justify a different point - that's contradiction to me.
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