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About xfxinfinity

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    Fireteam Leader

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  1. New interface is bad

    Yeah seems to default spawn to last spawn point ... to stop this confusion you should have to select a spawn every time. So annoying when think u have clicked ur rally on the new cluttered UI only to find u haven’t and u r at main .. at least u got full free resupply lol
  2. Mandatory tutorial on the shooting range

    Thing is ..if u genuinely have a player that is sensible with a mic and wants to learn it isn’t a problem. It’s when u get the guys that aren’t bothered about learning the game and just want a call of duty experience , those guys will never be taught or trained with a tutorial.
  3. V12 Is Still Unbearable To Play

    Yeah the suppression sway is overdone .. I wouldn’t mind so much if it was just induced by AR and larger calibre weapons. But a guy in the open hip firing an AR AT YOU AND YOU CANT RELIABLY HIT HIM is not a fun game to play..
  4. please do not release this patch

    True but once v12 release hits u can’t.
  5. please do not release this patch

    I kinda agree with OP. I played PS really couldn’t get into it as squad felt like the better game (v11). It feels like v12 has morphed more into a PS reskin now..even the give up screen is a copy and paste. The UI feels cheap and cluttered , the team select screen with soldier animation look low res and last gen. The spawn selection in game for rallies and fobs seems quirky 50/50 if I spawn in where I want. I have really enjoyed my 1500k hours on squad but this new version feels like a step backwards. I could live with the new mechanics in a v11 package but coupled with everything else I didn’t enjoy the play test as nearly as much as previously.
  6. OP summed up my thoughts exactly. The MSP totally removes any semblance of squad cohesion and is one of the biggest turn offs to the game for me. I hope for the love of god that squad sees no implementation of something like this.
  7. Medic progression in Squad

    Don’t forget taking the full auto m4 away from US MEDICS. Really handy when u need to clear an area to start healing ur squad up , strange idea to handicap the medic that way .. just feels like ur bringing a knife to a gun fight.
  8. Did TrackIR work with the V10 testing?

    Just use a key stroke emulator till its officially supported. Slightly tit head forward assigned to free look activate then assign look movement accordingly. A member on here uses racing pedals for lean left / lean right using an emulator !
  9. null_value

    What might be a welcome change is tweaking the fob and build parameters. Keep the fob and hab requirements along with supply quotas but do away with build radius as long as squad lead has access to supplies (truck or heli bound) he can build. Would mean using assets or having them visible wouldn’t highlight where ur fob/spawn was. Would mean you could road block supply routes , fortify strong points etc without it being abused due to the need for logi support. Just an idea please don’t flame !!!!!
  10. Squad Leader has too much responsibility

    Giving every1 ability to mark map is a clusterf*ck waiting to happen false call outs mistaken ID all would lead to confusion and map saturation just use comms.Allowing others to use build points .. Waiting for ammo crate points - dammit joeshmoe built sandbags instead we need to wait ! Spawning on squad is so generic and goes against ethos of squad,gameplay wise the RP while not uber realistic gives gameplay a tactical element. Binocs for non scope is the same as giving every1 scope .. Ruins any tactical movement when nearly whole squad can spot they are limited kits and roles for a reason SL n guys with scopes + comms is all u need.
  11. Alpha 7.7 Released

    really bad shake on acog now when ads ..not sway or anything just jittery even holding steady aim.. Known issue ? Didn't notice it before...
  12. Sound bug, cant locate enemy

    Dum question but u hooked it up right ..using splitter cable that came with headset ?
  13. Still crashing?

    Nope not crashed since last update Kypton .. plenty of friends still crashing tho . So ur not alone !
  14. Sky rainbow-flickering - what's the cause?

    I only ever experience it in squad..every other game runs fine. Barbarossa I wouldn't worry about it , once the 10 series card becomes more popular we will get an answer or fix so maybe just wait n c FYI is ur card reference or overclocked mines is the G1 with o/c mode I only notice flickering when using the standard overclock profile on card try running it standard or tweaking the voltage up a fraction in the gigabyte desktop widget app
  15. Sky rainbow-flickering - what's the cause?

    same problem on a new 1070 .. it goes away after respawn or menu select like you mentioned so its not a constant problem .After a google of the problem gpu artefacts I switched off triple buffering in NVidia cp and that helped with frequency of them. I do think the gpu runs way too hard maybe try disabling gsync if u have it and rely on vsync .. imho I think the gpu is pushing for highest fps possible even if they are bottlenecked somewhere , running riot with no constraint even tho u r only peaking at 40-50fps its working way too hard even for those numbers.