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farna

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Everything posted by farna

  1. August 2017 Recap

    Will weapon lowering be implemented in the animation update? Didn't see it in the pre-changelist. Sgt.Ross:
  2. Squad selecting.

    +1
  3. Never Recieved Founder Skins

    It's a known bug at the moment. Read the first answer in this thread: http://forums.joinsquad.com/index.php?/topic/27071-Weapon-skins-only-work-in-training-mod
  4. Al Basrah radio exploit

    It sucks when people don't play the game in a fare way... Skickat från min ALE-L21 via Tapatalk
  5. We need locked squads. After implementation of this we will see more dedicated squads (APC, trans, logi), wich means more activity in main base.
  6. Would you play a WWII Squad game?

    The source I heard it from:
  7. Recommended CPU(AM3+)

    Be aware. I have seen lots of topic's saying AMD processors in general have problems in Squad. Before you spend money on a new processor make a search on the forums about AMD. The Devs even jokes about it due to it being (I believe) an UE4 problem.
  8. Would you play a WWII Squad game?

    A mod (standalone?) is already in the works. http://postscriptumgame.com/what-is-post-scriptum It looks very professional and I think they work closely with Squad Devs. Answer to your question is yes. [emoji2]
  9. Flickering since V9

    I have the exact same flickering on bushes and other objects aswell. I use FXAA because with TXAA it looks like a water painting.
  10. +1 Skickat från min ALE-L21 via Tapatalk
  11. HAB exit positions

    Go prone when you spawn in. You can squeeze through almost everything. Trust me it really works.
  12. HAB exit positions

    WTF? The HAB is 2x4 meters with 4 exits... [emoji23]
  13. FPS boost in Al Basrah?

    My best advise is to have shadows on "medium", shadows eats frames. Also Nvidia Control Panel helped me alot! Got at least 10fps.
  14. Al Basrah Squad Remake

    Just my thoughts aswell! Khamisiyah would be perfect for both vehicles and infantry. [emoji2]
  15. Al Basrah Squad Remake

    Squad stream - Preview https://youtu.be/JkCMxUWTPlw Combat footage
  16. Al Basrah Squad Remake

    [emoji324] Congratulations!!! [emoji324]
  17. Exactly my thoughts! It's way to many AT-kits in play at the moment. Make them harder to use or/and limit them to ONE AT-kit per squad.
  18. Serious balance problem

    Whatever fix the "Battlefieldish" high paste gameplay will make me very happy. This game still feels to arcady and something has to be done. Suggestions: - Nerf rallypoints - Nerf use of rockets - Nerf the way you aim - More penalty for shooting after sprinting I like the previous suggestions in this thread [emoji6], something in that direction would be good.
  19. FOB Deployable Artillery

    I hope mortars will be working same way as in PR.
  20. Ragdoll

    Oh, there would be so many bodies after a full round. [emoji15] Please no. Also performance heavy. I agree on the makng ragdolls look more heavy. But after all I am pretty happy with how they work at the moment.
  21. Squad Leaders should use "Order markers" more often. I see way to many SLs not using this function. "Comrose" Map Its important to use these markers because they will show up on map aswell as on Squad members compass. ! BE AWARE, OTHER MARKERS THAN ORDER-MARKERS WONT SHOW UP ON COMPASS ! In Project Reality every SLs using Them, please SLs use these markers more in Squad. :-)
  22. V9 Performance issues anyone? Or just me?

    My game runs better in V9. [emoji1] Especially when using binoculars I got much better framerate. 3770K, GTX660, 16gb 1600MHz, SSD
  23. Which US IFV would you rather see in squad

    Doesnt the US use LAV anymore? I thought it would be ingame before the Bradley to match BTR-82...
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