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Thr34t

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About Thr34t

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    Squad Leader

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  1. Alpha 13.1 Released

    So, since people are in the game and enjoying themselves they don't get a say? More often than not people post on forums to complain rather than praise. This is why seeing any praise is a pretty good sign. Meanwhile, all the mad people are posting rather than just enjoying the game. This is why they did a survey. They said the survey revealed that the majority liked the changes. People would have just not done the survey if they didnt care, or they would have chosen the option for not caring. It is called a loud MINORITY for a reason.
  2. Alpha 13.1 Released

    Rofl, you think if people like you quit no one else can squad lead? Narcissistic much? Btw, the wasteland mods that you spent hours on are exactly that.. they are server side mods. Clueless idiot.
  3. Alpha 13.1 Released

    Well when you have no clue how to discuss with valid points then yea. Btw, no one is eating mcdonalds by choice and thinking it is high quality food. People buy it because it is cheap.. actually cheaper than homemaking the same meals. And your 49 to 51 argument, na, it is more like 10 whiney cry babies vs 90 people that are mature enough to adapt instead of cry over some small changes. This is why this shit is a joke to me, either the cry babies are the stupidest people I've met in a while, or have to be straight up trolling, because if you read your own argument and apply some intelligence to it you'll notice how retarded it comes off as.
  4. Alpha 13.1 Released

    You've never played vanilla arma if you think that is vanilla, and you are straight up lying about the servers being titled vanilla. Everything you are describing in arma is a mod... but that is the main point of arma, to be modded. And v13 didn't change ballistics, so completely stupid to use that as an argument. I'm done with you because you clearly don't know what you are talking about and are 100% reliant on pulling shit out of your ass in order to make a point seem valid. I'm sorry the run speed change made the game too hard for you since you have inferior FPS abilities. I'm not having any of these issues, and like the MAJORITY, am having loads of fun now that the walking simulator aspect of the game has been tuned down.
  5. Alpha 13.1 Released

    Yup, played arma 3 since day 1 also. Rofl @ comparing a vanilla version with modded servers. All of that could come to squad too with mods. The developers are making the core game, not the mods. You can't compare a modded version of a game with the vanilla version. This is nothing like cs. Literally no comparison on movement, how weapons work, or how rounds go. That would be like saying dark souls is like super mario brothers because there are bosses. Game itself 100% different.
  6. Alpha 13.1 Released

    Arma 3 doesn't have that shit lol, you need to stretch the shit out of the truth to make a point? Show me examples of arma with "Hydration levels, body pain, having to find time to eat an mre, having to sit in a compound a few hundred yards away from the enemy for hours doing surveillance, or waiting for orders, spending anywhere from 24 to 48 hours on a plane just to connect to a server." None of it exists. Squad is far from run and gun. Read the first 2 paragraphs as "waa waa I'm an adult give me my way because I'm talking about completely non related things. " You are a CHILDISH ELITIST. Your response 100% proved me right. Your 3rd paragraph was literally the only thing that could even be seen as a somewhat valid point. But again, squad isn't like CoD or battlefield simply because a small minority says so. Squad still plays out as squad. Same game it was in v12, just more action and less time spent just walking. Exact same game, I can't even believe people are crying over the small changes. Vocal minority of cry babies.
  7. Alpha 13.1 Released

    Using the argument "just because the majority want it doesn't mean it is the best" or "squad is turning into a kiddie pool" are childish as **** comments. I'll dumb it down to the level of the argument. For the first one, that is like if 9 out of 10 kids want to play with the red ball but the 1 wants to play with the blue ball. Neither ball is better than the other just because of what it is. There is no best. There is simply the more wanted ball and less wanted ball. Simply wanting the blue ball doesn't make it better than the red ball... thinking otherwise is childish. The majority don't want snail paced squad for a reason. Doesn't matter what the reason is... the majority want it, so the minority can be mature and adapt or they can find a new ball to play with. The kiddie pool comment is a childish elitist comment. You aren't more of an adult for spending more time walking around a map in a video game. You aren't some badass for playing the game slowly. You aren't getting more of a military simulator due to movement alone. I spent 8 years in the military and in no way does the movement make the game any more or less realistic. Fact is, they'd need to add hundreds of other systems to give a realistic feel. Hydration levels, body pain, having to find time to eat an mre, having to sit in a compound a few hundred yards away from the enemy for hours doing surveillance, or waiting for orders, spending anywhere from 24 to 48 hours on a plane just to connect to a server. Any of that sound like fun? It isn't. This is a video game, not real life. If you want a realistic experience then go enlist, but don't think for a ****ing second that someone is wanting to swim in a kiddie pool due to wanting to improve an aspect of the game which makes it unfun for the majority. Outside of buddy rally, the game is played nearly the same except now squad leaders need to make faster decisions in order to keep up with the faster movement. That isn't necessarily a bad thing considering in the past I've had to leave servers because the GAME wasn't fun due to spending the majority of a round doing basically nothing but walking around while squad leaders spent 80% of the round just sloppily coordinating what we should do next.
  8. Alpha 13.1 Released

    The problem is the same you see in all online games. A vocal and frustrated minority stands out more than the silent but happy majority.
  9. Alpha 13.1 Released

    In my opinion: movement speed: increased movement speed was needed, considering with how big the maps are. It is boring to walk for long periods of time, especially how easy it is to die in this game (which I enjoy). What I would do differently: Movement speed: Take current v13 movement speed but make these tweaks: If player has not been involves in any combat related action (examples: fire weapon, take fire/get supressed, sprint) then their run speed is increased. Once a combat action is peformed then the run speed is reduced down to around v12 speed. Reasoning: Increased run speed before combat reduces thoughts of playing a boring running simulator. Players can navigate the map easier. Decreased run speed once combat has started turns the gane more into a tactical shooter and away from feeling like a run and gun arcade-like game (for example, battlefield). Best of both worlds. Insta-death: Ideally, I'd like the system to ge more like PUBG. I do not mind unlimited revives, as long as there is counter play to it. Make it so that we can finisn people off so that they can't be revived. Or Make it so that they have more handicaps. Make them a lot less combat efficient if just picked up by a non-medic. Add a bunch of weapon spray, make the sway unbearable if ADS in any position but prone. Make it so that they are draining blood until they see a medic, the more severe injuries, which led to a temporary death, should not be fully healed by some guy with minimal training in SABC. Reasoning: Meat grinding isn't fun. Taking out 7 of 9 squad members again and again and again, but not being able to stop their long range pop shots without having to go to their location is not fun or realistic. If I shot a guy enough times that he temporarily died a few times, there is no way he is picking up a weapon and shooting any type of accurate rounds at me. At most this guy is just doing really shity suppressing fire. Adding more handicaps makes it so you are rewarded for winning the engagement and punished for losing the engagement, which makes engagements have actual purpose. Right now it is meaningless to kill people unless you can wipe the whole area. Currently no opinion on buddy rally.
  10. I'm dissapointed

    It is to create hype. Hype gets people talking about the game to their friends and then hopefully the friend looks into the game and buys it. If I see a Work in Progress I just assume it will come in a patch or 2 if an asset and 2 or 3 if a major change to gameplay.
  11. Looking for a Team? POST HERE

    Name: Kevin (Threat) Steam Profile: https://steamcommunity.com/id/YouThinkICheatLoL/ Primary Language: English Age (optional): 34 Timezone or Region: EST Nature of Interest: Casually competitive, I play mostly at night. Gaming Background: Tanarus and Starsiege Tribes in the 90s, then Medal of Honor: Allied Assault, Call of Duty 1, 2, and 4, League of Legends since S2, CS beta through CSGO, Planetside 1 and 2, ARMA 3, Rust, PUBG are some of the most I put my time into. Additional Skills: Spent 8 years in the military. Most games I have either filled the role of sniper or medic, so I am useful close up or far away. I have led teams through tournaments in person and online, both casually and competitively. Status: Unsigned
  12. Post Scriptum for Squad Founders

    Awesome, was looking forward to this game.
  13. Alpha 10 Public Test

    I am SOOOO glad you guys added free look but it needs a little more love. Please make it so we can adjust our sensitivity for it or at least speed it up. I am a low sensitivity player and while my weapon's aim feels natural to me my head move from free look is unbearably slow. The free look seems to be a ratio of the sensitivity and it is LOWER than the sensitivity when it should be HIGHER. I want more accuracy / slower aim when aiming at the enemy than I do when merely glancing around for situational awareness. Often I found myself just not using free look and looking around like normal because of how unbearably slow free look was for me. You guys made an excellent move in the right direction though. Everything was amazing and it made me fall in love with the game again. Can't wait till it is released and to see what else is in store for us.
  14. Any ETA on V10?

    Yea, my first set of screenshots were from an older patch and I was getting 60 to 70. On current patch 80 to 100 is pretty standard. This game has come a long way, when I first started I had 45 which dropped down to 30 when vehicles were released. V10 is going to be amazing.
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