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  1. then again, why shooting people in the first place when they can be revived, it's all a matter of perspective.
  2. you have to mount the image, install and then copy the crack to the main folder...oh wait...:D
  3. guess too many resources are already going into the shovel meelee animations?
  4. i am pretty impressed so far only the soldiers legs still seem to be "spring powered", it looks so god damn weird the vaulting looks OK when the model is moving, but the animation where the model is vaulting from a standing position looks so terribly wrong. i hope there will be two sperate animations for the vaulting action. sad to see that the weapons are still not interacting with the environment correctly, hope this gets done correctly at the end.
  5. well, it depends... i am simply asking for a steak i have no intention of becoming a farmer. in general, i think i made a reasonable suggestion, so why are you seing it as "my perceived need"? i think "rough" looking buildings would add to the immersion and if someone who has the skills is ready to give it a shot, why not? i really do not see a problem here, nor the need for me to start learning how to create game content from scratch.
  6. @Zylfrax791 i think, expounding the idea and maybe get someone who has some experience and skill to do it is a better starting point. not trying to get away but it's like, hmm i'd like a steak now. ok, first you need to learn how to run a farm and how to raise cattle... @Smee it doesn't have to be "dynamic" at all, just adding some bullet holes etc. to the walls would be perfect, if i understand correctly the work would be in creating new textures or modifying existing ones. shouldn't be that much of a big thing to do...
  7. i could only find posts where people were asking for ACTIVE destruction but that's not what i am thinking of... that's what i am thinking of...
  8. guess i'd have more replies if i had suggested jetpacks
  9. we were suppposed to push forward on the enemy flag while the rest of the SQUAD would secure the surrounding. we were also already under attack and there was no time to do anything. the stryker got destroyed shortly after so the time i had actually spent alone in the vehicle was pretty short.
  10. i've noticed all the buildings in the game look like the were recently built and brand new. it's not as obvious on the small barracks but on bigger buildings it looks quite strange to me. would it be possible to add destruction to the buildings!? before you say there are many topics on this, i am not talking about an active destruction system like in BATTLEFIELD, i am more thinking of static models that show destruction and maybe some wall textures with bullet holes etc.
  11. so i join a stryker as gunner, the driver disconnects after a while and i get banned for one day for soloing a vehicle, nice, really...
  12. absolutely agree!
  13. when using headphones i have the same problem with loud sounds, especially explosions. i guess a workaround would be to set the overall game volume to a lower level, changing the windows levels makes no sense. in general i think the crackling is no digital clipping but actually analog "clipping/distorting" of the small headphone speakers due to massive amounts of low end. when i play during daytime using my studio monitors there is no issue with crackling as the studio speakers are much bigger and can actually handle low frequencies. a permanent solution would be to reduce the low end to a point where it has less energy but does not sound "thin" which is absolutely possible.
  14. that's how i do it as i find that all the "effects" either look like shit or do not show a real difference at all. to be honest i wish the dev's would leave these settings out completely, cleaning up the game and focusing more on optimization.
  15. so have to buy an Intel® Core™ i7-6950X to get a proper FPS rate? just kidding, but in all seriousness, i just wanted to say that the game does indeed need more optimization, or optimization at all