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About Tillee

  • Rank
    Squad Leader

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  • Gender
  • Location
    Northern Germany
  • Interests
    Bouldering / Skateboarding / Jogging / Swimming

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  1. [Tutorial] How to be a miserable bastard

    Great work with the shader! Hope we will see your 552 in some upcoming projects, it won't get any more real than this.
  2. Devblog: Squad Motion Capture Session

    Amazing work! If the animations previewed make it in game only half as beautifull... *drool*
  3. Bundeswehr Mod

    Thanks for the Update Jan!
  4. Wake Atoll

    Looks great so far, i've got some major need for some Wake action again!
  5. Jizan Province (original map creation)

    Very neat work! Love me some open maps!
  6. Comp mount proportion change

    The problem with current optics isn't only the way they're working itself,but also the proportions of the Aimpoint and RCO being off as the picatinny rails are scaled incorrectly. I believe @FishMan figured it out first, with some very nice pictures comparing IRL M4's with the ingame versions. Link to the post i mean. :) It's not a huge issue, but it definitly is noticable.
  7. Free Weekend April 6th - 10th + New Map!

    Will play the helpfull XO/ Medic, as always. It will grind my nerves to absolute stress-limit, but elsewhise the newbs are not gonna learn. Gotta do what you gotta do...
  8. Some fun with acog scope.

    Whats the perfomance impact with those, if any, regarding a map full of carpets in the wind, like sumari?
  9. [Tutorial] How to be a miserable bastard

    Just being the awfully nosy guy I am... did you contact the devs on wether they'd be interested on including your EoTech, or are you waiting for them to ask you`? Greetings
  10. [Tutorial] How to be a miserable bastard

    I know i'm late to the party, but i really love your work! Even tho you can be a miserable bastard, your work on scopes in general and this '552 is outstandingly detailed. Now someone sneak this in v10. Greetings, Tillee €: Also, thanks to you I'll never forget that the Aimpoint is just slightly too big... dammit.
  11. Al Basrah Squad Remake

    Well i can definitly tell you it's a good idea joining the Modding one. Not too many people arround. I'd say it's as said , a thing of priority. Why create a possible dangerous because unsafe and regulated way to compile your mods, when that feature is on it's way anyways. So I rather see the current implementation as a bonus, as a headstart til Modding really starts with the release of Steam WS support. Greetings, Tillee
  12. Al Basrah Squad Remake

    Wouldn't have thought you to think like this, especially as your tinkering with Scopes and such got a big and wide amount of attention of both modders and dev's on the Discord. Of course the devs are prioritizing the game, and doing the SDK additions and tweaks as a secondoray project, but if you'd be active on Discord you'd see how much of their time the guys dedicate to us. Greetings, Tillee PS: I cant wait for Basrah... urban areas are so much fun to fight in.
  13. Raid on Rostov

    Looks amazing! Nice to see what dedicated community members come up with in their free time!
  14. Official Squad Forum Alert Level

    Chaos. Definitly Chaos.