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Commisar92

Member
  • Content count

    20
  • Joined

  • Last visited

About Commisar92

  • Rank
    Fireteam Leader

Profile Information

  • Gender
    Male
  • Location
    Texas
  • Interests
    Military history, military equipment, aircraft of all types, Android, video games, PCs
  1. Release: Alpha Version 7.7

    Super pumped to play, hopefully Squad likes AMD now......
  2. What's up with Vehicles? Part 1

    Very interesting read. Looks like they have gotten the basics out of the way
  3. Closed Alpha Version 3

    Great news, already used my Steam key :)
  4. Closed Alpha Version 2 Announcement

    Alright. Can't wait.to try this one out
  5. First Alpha match

    Sure did. The Alpha is a blast
  6. First Alpha match

    Here you go:
  7. Closed Alpha Announcement

    Played mymy first match last night and it was a blast. Lots of teamwork, communication, and fun. Uploading the video now, but be warned, I had some horrific mic/audio issues so I had to pop in some generic YouTube audio and kill the noise at some points. Even at this early stage I am very pleased with the game.
  8. Closed Alpha Announcement

    All I see is box full of TEXT with unclickable link to Amazon AWS torrent for the DL!!!!!!!!!!!!!!!!! Y DID Website break NOW!!?!?!?!?!?!?!
  9. I like the lo-poly flight space idea. Also, fixed wing air should only be on 8x8 maos and bigger. I think the fixed wing aircraft should have to take off and Land to rearm and refuel. They should be high cost, long respawn time assets that can wreck the day of other vehicles if used right, but good AAA can keep them for causing too much trouble.
  10. Animation Update - M4 mag change

    The WIP animation already looks good, but a thumb mag release would be more accurate than backhanding the rifle.
  11. Since UE4 is updated every 1.5 months or so, sometimes with big improvements, when will Offworld industries lock down the engine and stop updating their game with new UE4 features? I know the game is at least on UE 4.8, but 4.9 adds in early support for DX12 and a good many shadow and particle effects improvements. At what point do the devs have to stop re-working the game when a new UE4 version comes out?
  12. Kickstarter Roundup

    Backed today, feels good
  13. March 2015

    Very nice. Can't wait to see more of that map in action.
  14. I know helicopters are a goal, but what about jets/turboprop aircraft? I think UE4 gives you a skeleton framework for aircraft now, but does Squad plan on having jets or turboprop attak aircraft?
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