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WarEagle751

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Everything posted by WarEagle751

  1. November 2017 Recap

    Thanks Gatzby for the info!
  2. Alpha 10 Public Test

    Chants...TANKS,TANKS, TANKS, TANKS,TANKS, TANKS, TANKS,TANKS, TANKS!
  3. Vehicle, controlling speed

    Why can't we just hold shift like in Battlefield 3 to go faster in a vehicle? It'll be like holding shift as a person to sprint except for vehicles.
  4. Alpha 10 Public Test

    Gatzby: "PLEASE NOTE: This is a work in progress! Alpha 10 is still undergoing active development and does not have a scheduled release date. It will be more than three weeks; consider yourself warned! The contents of this public test are subject to change and may not be representative of the final release."
  5. Alpha 10 Public Test

    Nope, 3 more weeks!
  6. November 2017 Recap

    I wonder if we will see a recap this month along side with Alpha 10 or if we have to wait until next month.
  7. Has there been any progress on Bradleys.

    Here's some tank love from the Sept. Recap! I have seriously been wanting tanks and also aircraft really bad in Squad. I hope they get added soon. Especially if there anything like Post Scriptum's or better!
  8. It's coming!!!!!

  9. Christmas is dead at SQUAD ?

    I could dig a Christmas Confetti gun update! Just imagine shooting confetti again'st each other!
  10. Mobile Mechanic HEMTT

    Hmmm, maybe just have it as a scenery piece at base?
  11. Found this today at the top waterfall!
  12. Release - Alpha 9.12

    Core Inventory and redoing animations takes a'lot of time and is hard work. It's probably the most time consuming part of there development right now. Offworld Industries is not EA that has millions of dollars, a ton of assets, and people to spit a game out instantly. A work of art like Squad takes time and money when it's being worked on by an Indie team. Squad is in good hands. We just need to be patient. It will get done eventually. Once Core Inventory and the Animation System is done, they'll be spitting updates like hot cakes!
  13. The Road to Fallujah, Part 1

    Oh yeah! Fallujah looks sick! I look forward to playing it!
  14. September 2017 Recap

    Besides...you're going to want your chopper to be able to defend itself when it's dropping off troops or picking up troops. Troops could be under heavy fire and call in for heli transport. That's when your heli is going to want to lay some bullets while the troops hop in or out of the chopper.
  15. September 2017 Recap

    If it's anything like Project Reality, tanks will have a 50 cal. operator, gunner, and driver/commander.
  16. September 2017 Recap

    TANKS!!!! OMGOSH!!! Belaya looks beautiful too! Really liking the new Staging area idea as'well and everything else! Overall...amazing recap! I just wish we could had a sneak peak at Fallujah. Antennas need to be longer on Abrams btw!
  17. Any ETA on V10?

    3 weeks
  18. Al Basrah AHHHHHHHHHHHHHH!!!

    Al Basrah AHHHHHHHHHHHHH!!!
  19. V10 leeks are here! Release close??

    Is it normal to have dreams about the new Squad update? Last night I had dreams that it came out and we had tanks, heli's, jets, AT weapons. It was glorious! I can still picture the dream in my head and hear the tanks rolling! I went to check this morning when I woke up, but to my dismay it wasn't out.
  20. V10 leeks are here! Release close??

    I will give it 3 weeks and then riot!
  21. The long awaited "monthly recap hype thread"

    Gosh, I saw that on FB and am truly hoping we will be getting an update before v10 with some tank love!
  22. The long awaited "monthly recap hype thread"

    It makes me wonder what they got lined up for us before v10?
  23. I'm pretty sure they said in the past that the crewman kit will be implemented once they get tanks in. Right now theirs really no need for it yet.
  24. The long awaited "monthly recap hype thread"

    Thanks for the reply!
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