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Yeah it takes awhile to soft out the edges and bring them under the water line. Making the beaches takes a long while on a big map. There are lots of bridges to model and buildings. Lots of fun.... Need boats too and planes, not to mention walls and barriers of the Citadel.
Randall172 replied to Friesen's topic in Feedback & Suggestionsthe insurgents should get more tickets and players. 65 - 35 would make it fair. also give the insurgents a better light vehicle. they have worse rifle no heavy vehicle worse light vehicle - (the humvee can be considered a heavy vehicle because its impervious to small arms) me personally i am firmly against trying to portray reality if it hurts gameplay, (ARMA wonderfully went for the near future so they could still balance all of their weapons). trying to portray reality just takes away a tool out of devs toolkit to make a FUN game. all so people can "feel" like real soldiers
tatzhit started following Dear devs, the optics vs riflemen are seriously imbalanced and Do mortars suck?
Well at least the mortar spam is dying down, I think people caught on to the fact that those things are largely useless unless you need to shell an enemy FOB/HAB in the open that you can't take down in another way and you have someone correcting your fire (in other words, a rare case). Mortars are fun but until the blast radius is improved they're very niche weapons.
tatzhit replied to Friesen's topic in Feedback & SuggestionsMeh. Optics and red dots are better than irons, yes. M4s are currently far better than AKMs, yes. So what? It affects the match relatively little. The main killing weapon for INS and MIL should be the RPG, they get two frag rounds for chrissakes. And Militia get an UBGL on top of it. Even Russians get a scoped MG, even though their irons are worse. The answer to enemy heavy vehicles as INS/MIL is to hide mines on every road. IEDs are an excellent tool to destroy FOBs, if a Scout gets 5 seconds at your FOB it's gone. Raider class gets 4 grenades (2 of them instant-action) and the excellent PPSH. Etc. Unscoped AKs are basically weapons for team leaders and medics, who shouldn't be doing the bulk of the fighting. US is indeed stronger on some maps, but this is more due to heavier vehicles than anything else, and the fact that INS teams tend to be less organized (jihad roleplay FTW).
We do read, we do listen, we do help out in other areas (Discord, for example) when possible. We are working very extensively (teasers coming soon) on kick-starting the modding community outside of just maps. I have a sinking suspicion that the "new" guys that are working on developing the modding systems will have some documentation once we get to that point. (I have been told one of the programmers is a documentation fiend) I will say, as Zylfax stated, that some things will just require patience on the communities part because as noted, our primary focus is getting Squad completed. We appreciate everyone's understanding and feedback, much love!
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I see don't see how this feature would make Squad better in any way. If you tell a guy to start following orders and he chooses to ignore you, a pop-up message saying he is being warned won't make him behave all of a sudden. Talking to the difficult squad member is much more personal, and will create a stronger emotional response. I can't imagine a situation in which spoken word would have less of an effect on a player than some text message.
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-Week 85- ‘‘Hounds of War‘‘ Sunday 20th August 2017 1740 / 1800 UTC Servers: CCFN - COMMUNITY CLAN FIGHT NIGHT 85 Maps: See below Password: TBA - One map, two rounds - - Post to confirm attendance - - First come first serve sign-up - - 2 squad per clan - [2nd Squads Can Sign Up After 24hr Of This Post] - Nine players per a squad, per a sign-up - - Confirm squad internally before signing - - Each squad signed requires its own sign-up post - - One map vote per clan - - Edited posts will not count toward the map vote - Narva AAS V1 / Al Basrah AAS V1 / Logar Valley AAS V1 / Gorodok AAS V1 / Narva INV Experimental If you or your clan is interested in aiding the staff in facilitating the event, please don't hesitate to contact the staff directly through Discord. (Server and host volunteers appreciated)
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Hello, PC built in feb 2012 CPU : i7 2600K OC @ 4.4 GHz GPU : R9 280X IceQ X² 3Gb (not original one) RAM : 16Gb DDR3 Corsair OS : Win 7 Home Playing @ 1920*1080 @ 60Hz ; V-Sync off, no supersampling, effects cinematic, shadows medium (high/epic unplayable, too laggy) foliage medium/high depending on map ; using SweetFX (~5 FPS loss with SwFX activated but game looks much sharper and more beautiful, on me...) ; I play for fun and for love of Squad so I don't care about lowering gfx to spot ennemies easier, when I see I can set some settings on epic coz the map is not demanding, I do it. Only condition is not to get my FPS under 30-40 or my eyes can't bear it --> FPS min : 35 (~20% time) , avg 55-70 (~60% time) max : 80-90 (~20% time) servers full @ 70-80 players, if number of players gets below 60-65 I usually switch server so I rarely play on not crowded servers. I'd say it depends on each player ; I perfectly can see the difference between 40 and 60 FPS and even if I don't care and can play a demanding game on a medium rig, however it is quite tiring after hours. And I can say that playing @ >100FPS is much more relaxing for my eyes (but I know I've good and reactive ones, maybe the reason why ?). We're all different And low-end PC owners could answer "buying a new/updating an old PC can be expensive" and they'd be right... I've been one of them for years. We have to compose and deal with low-end PCs and cheaters trying to get the best KDR with no respect for others players and the spirit of the game. You are right, its sad but eh ! +1 !! The funny fact is that my 150€ CPU and 150€ GPU can run the game @ avg 55-60 FPS when some high-end PCs (CPU+GPU > 1K€) sometimes get the same result ^^ I dont laugh at high-end PCs owners of course, the game just need more optimization... I trust the devs @banOkay If you don't still, I recommand using SweetFX, it sharpens the game very well and with the right settings it makes it much better and warmer concerning colors I can remember you put it somewhere (if I'm not mistaking) and it was embarrassing amazing wow Impressive... GG
Hello my name is Edward i got my own teamspeak server for h&g player IP : 192.168.2.105 it got now 10 channels if people will join my ts it will grow and get more channels. if you have any questions my email: [email protected]
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Fist thing is first, can we PLEASE move the button to "kick from squad" further away from the button to "promote to squad leader". Its actually quite funny when you think about it, but in the heat of battle when you're trying to get rid of the troll and you end up making him the squadleader.... well, no one is laughing then (except maybe the troll).
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